gurgeh
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About gurgeh
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Skunk
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Location
Spain
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24h left. Sold to Lokey Thanks you.
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Auctioning NMT (No more tears cape). Starting bid at 366k Increments of 2k Buy it now price 400k The auction ends in 7 days (taking first day and hour as friday 3rd at 00:01 GTM+1). I accept: Hydro bars (10k ea), Nexus removing stones (220k ea), HEs (6.5gc ea), AEs (7.5gc ea), LEs (4gc ea). Thx u :-) #first edition: changed prices. #second edition: reseting auction time due first edition.
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yes agree, all the "old skills" are way too high for poor newbies. Lets take the top 50th player on all those skills and made a cap based on him. i love this idea
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Private bid 12,5k silver ores (25k gc)
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Vitality removal stone for auction. Starting bid 25k, increments of 1k buy now price 60k time limit 7 days. thx. SOLD for 12,5k silver ores
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I would like to order: 2k Beaver furs (3.4gc ea) 2k deer furs (3.75gc ea) 1.5k brown rabit furs (1gc ea) pls :-)
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Bear in mind rostos are not only used in PK, like NMT, rostos enhance the usage of good stuff in a/d training providing a nice resource sink and dynamizing craft and manu market.
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Limiting amount of precious items in storage
gurgeh replied to Schmurk's topic in Suggestions - General, Misc.
IMHO That attempts against the true core of the free market -
NMT should be brekable like any other item
gurgeh replied to hades's topic in Suggestions - General, Misc.
I would suggest a NPC buying NMTs at 200k and to make NMT unbreakable again :-) -
Yes, and i would love too to know the raw material factor (lets call it RMF). Something like this: # == in-game items op rm == raw material = {FE, EFE, Q, BQ, RQ, etc etc} product (rm) == products using that rm. product (gold ore) [ ] = {Potion of Attack, Spirit Essence, Gold Bar} product (gold bar) [ ] = {Gold ring, Gold Medallion, Sun Medallion, Ring of Palon Vertas, Harvester Medallion, Crown of Life} product (gold medallion) [ ] = {Sun Medallion} U (rm, product) == Used rm in that single product. U (gold ore, Potion of Attack) = 1 ; U (gold ore, Spirit Essence) = 1 ; U (gold ore, Gold Bar) = 8 U (gold bar, product (gold bar) [ ]) = {2, 3, 1, 1, 2, 50} U (gold medallion, sun medallion) = 1 RMF (rm) = #rm / ( #rm + from i=1 to i=n (U (rm, product (rm) ) * #product (rm) ) ) RMF (gold ore) = #gold ore / ( #gold ore + 1*#Potion of Attack + 1*#Spirit Essence + 8*#Gold Bar) For instance: RMF (wood log) = 1 ( 100% unused ) This way, would be easy to know what are the immobilized resources comparing different RMF.
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With all the amount of new armour sets we are enjoying (and i think there are more to come), i think would be nice to encourage the use of the complete sets giving some special bonus for the use of all the set. i made a search and didn't find this suggestion, but I'm sorry in advance if it's already suggested (and sorry too for my English) any ideas for those bonuses? Thx u all for ur time.
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I love it :-) Btw what about a new monster invisible all the time but when combat engaged?
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Sure, but then in order to compensate give to the bigest races a bonus on Phys.