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Tjuxed

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About Tjuxed

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  1. Help me compile the client!

    Thanks Schmurk! It's definitely something with the ini difference... I'll have a chance to narrow it down after RL slaps me silly for next few days. edit:Right on the money. The old ini that was being used for the test server pointed to an old data dir that did not have a shaders directory. So far so good. I have sound and I have not *knocks on wood* locked up yet (over 30min running!) bah 45min to freeze...
  2. Help me compile the client!

    I've managed to compile a client from CVS that has working sound and hopefully deals with my stability issues. I was able to log into the test server just fine, but have I missed something to enable access to the main server? A flag somewhere? The client just closes quiety right after starting (when logging on to main). Scratch that, it's throwing a seg fault when attempting to log into the main or pk servers. My error_log.txt is pretty sparse with: Log started at 2008-04-16 14:43:51 localtime (CDT) [14:43:51] Using the server profile: main I'm not sure what else I should post here, let me know... Perhaps this will help out some: (gdb) run Starting program: /home/obin/elc-160/el.x86.linux.bin [Thread debugging using libthread_db enabled] [New Thread -1217583424 (LWP 9724)] Program received signal SIGSEGV, Segmentation fault. [switching to Thread -1217583424 (LWP 9724)] 0xb7a8c116 in ?? () from /lib/tls/i686/cmov/libc.so.6 (gdb) backtrace #0 0xb7a8c116 in ?? () from /lib/tls/i686/cmov/libc.so.6 #1 0xbfa35fe0 in ?? () #2 0xbfa35fe0 in ?? () #3 0x00000000 in ?? () edit: Updated info based on my paying some attention to cmd line...
  3. I think the cal3d needs to be libcal3d12-dev now. I know this thread is a bit old now but I'd like to give a hardy Thank You! for it. -Rock on
  4. Skybox discussion

    Compiling I'm getting (#FEATURES += SKY_FPV): events.c: In function ‘HandleEvent’: events.c:258: error: ‘fol_cam’ undeclared (first use in this function) events.c:258: error: (Each undeclared identifier is reported only once events.c:258: error: for each function it appears in.) events.c:258: error: ‘fol_cam_behind’ undeclared (first use in this function) events.c:260: error: ‘hold_camera’ undeclared (first use in this function) events.c:260: error: ‘camera_kludge’ undeclared (first use in this function) events.c:260: error: ‘last_kludge’ undeclared (first use in this function) make: *** [events.o] Error 1 I'm not sure yet but I think that offending block of code needs to be covered with a #if defined SKY_FPV like: #if defined SKY_FPV if (fol_cam && !fol_cam_behind) { hold_camera += camera_kludge - last_kludge; last_kludge = camera_kludge; } #endif //SKY_FPV I'm also getting similar issue in gamewin.c the blocks starting around lines 1892, 1913, 1934, and 1955 Forgive me if I'm out in left field, I'm not too familiar with this code.
  5. Update problems

    Doh... of course... more spaces... geez I hate it when I'm the stupid one :-p
  6. Update problems

    I've seen this time and again, perhaps it's just how it prints in the error log... but it looks like the space in the default windows install is causing some issue. Note the server: Lands\el.exe" Again maybe it's just how the error log is printing the string... but maybe someone like Jamie could try removing the space from the folder name. You would also have to also change the data_dir variable to reflect the change in paths. At risk of being redundant I mean change c:\Program Files\Eternal Lands to c:\Program Files\EternalLands. I know the server is defaulting to 'main' anyway, but perhaps it is manifesting in ways not listed in the error log. Bernie: It looks like you have copied your trusted old el.ini to the new installation, because that data_dir variable is set to the old default from when it was not used in windows. Maybe you could try getting a fresh default el.ini to test with, Then change one variable at a time till you get back to normal. I'm not sure if you have a separate user folder in your set-up, but you need to make sure that the el.ini in your user folder is up to date. Perhaps you also copied a .elm file from the old install? Or some other stuff? Best to start completely fresh. Also everyone: Please post fixes. Don't just ask for help, fix it, then disappear. If something worked share it by updating your post. If you really want to go the extra mile make sure in your post update you include a keyword or two like data_dir, el.ini, or ALC_ENUMERATION_EXT, something pertaining to your problem and fix, so that people can find it while searching! The developers end up answering the same frelling questions over and over. Help out a little so they can move on to other stuff, or go out to dinner or something more pleasant.
  7. Update problems

    Your problems might have to do with a space in a folder name. If you are installed in "Eternal Lands" try changing folder name to "EternalLands"
  8. Update problems

    Entropy, you are WONDERFUL!! I downloaded some synaptic packages that said they were PNG libraries and now EL's eye candy works! Thank you!! The_Saxman (ingame: Jayim_Duinara) For anyone else having this png texture issue, Try loading/installing the libpng3 package. I have a Fiesty Ubuntu and this worked for me. Thanks to Entropy and The_Saxman for pointing in the right direction!
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