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tosh

Members
  • Content count

    25
  • Joined

  • Last visited

About tosh

  • Rank
    White Rabbit
  • Birthday 01/10/1990

Profile Information

  • Gender
    Male
  • Location
    France.
  1. Selling flowers.

    SOLD.
  2. Selling flowers.

    I sell : 5596 Mullein 6044 Poppies 4482 Tulips 4434 Rue 4070 Yarrow 4577 Wormwood 4092 Poison Ivy 4752 Henbane 6836 Blue Berries 5382 Red Currents 5188 Dandelion 5385 Nightshade You must buy all. (~60k flowers) PM me in game if you are interested. (Nick : tosh)
  3. New achivements.

    Very good idea ! And I'm agree, an achievement must be something special and difficult to have.
  4. 80+ tank build

    I never try these builds, but I think, they can work : After, you can mix these builds. And I'm not a pr0 fighter, so I don't know if all builds can work (I doubt with the second build because of the low restaure).
  5. Clearing storage :)

    s2e's sold .
  6. Clearing storage :)

    All animal storage sold. Coal sold.
  7. Clearing storage :)

    To sell : PM me in game or post here your offer.
  8. Community Donations For the Badaran

    Hi, I can donate 3 ID scales, 2000 swamp candles, 5000 red roses and 5000 snaps dragons. PM Tosh in game.
  9. 80 - 99 invance

    Ingame name : Tosh Time availability : 12:00-16:00 GMT in week, and depends in week-end A/D lvl : 89/95 Ranging lvl : 42 (and WH perk) AP : 60 (MAX) Perception : 20 Magic lvl : 46 Gear : steel set + RDHOLAM + great sword (and elven bow)
  10. I didn't see any topics where we can purpose new achivements, so I open one. Fencing master : Gerund's weapon breaking quest finished. Muler (I don't know if we can say that) : got 12 mule levels. Summoner : Invoked 5000 (rank 1), 10000 (rank 2), 50000 (rank 3) creatures. (Summoning stones count ?) Harvester or Xaquelina apprentice : made 20 (rank 1), 50 (rank 2), 200 (rank 3) Xaquelina missions. Don't have others ideas for the moment .
  11. [patch] Ranging window

    You can reset the ranging stats with the reset session button. I don't know if it's a good idea, but the XP/arrows is calculate with the session experience.
  12. [patch] Ranging window

    Yes the window is smaller than the stats window so you can show the windows during you are ranging. To put it in stats window, I must create a new tab, no ? I can do it if you think the stats window is a better place for that. Ok, if I don't put it in stats window, I will change that .
  13. [patch] Ranging window

    Sure, it's possible . I edited my original post. (patch + screenshot)
  14. [patch] Ranging window

    Yes, I will change it. I think, it's more difficult. The client don't have these informations. For the arrows saved I have a little idea, but for the damages I don't know if it's possible actually.
  15. [patch] Ranging window

    Hello, I developed a ranging window for see statistics about this skill. For the moment, we can open the window only with CTRL+r (Or you must change the key.ini file with the #K_RANGINGWIN key). I used a new feature for the code, so you must compile with RANGING_WIN enable. Actually, the code about the ranging window is in missiles.c. I think, create new files is a better thing. A screenshot : The patch : http://tosh-codes.tuxfamily.org/UPLOADS/ranging_win.txt So, can I use this patch IG ? Is it a good idea ? If anybody have any suggestion, don't hesitates . PS : sorry for my bad english.
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