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Leeloo

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Posts posted by Leeloo


  1. Entropy even had problems trying to install Debian and Gentoo....he found that Mempis was the easiest user-friendly version. Why don't you try that one Aerowind?

    Really? He should probably stay with a Mac then, no chance he's going to figure out how to install that piece of smeg Windows...

     

    I clearly remember trying to install Windows back when I dual booted... Windows found my ISDN card, but didn't have a driver. So, I needed to download a driver, so I could get online, so I could download a driver :lol: Good thing I could just reboot to Linux and download the drivers. If Windows would just tell me which drivers to download... "Unknown graphics card" is not the easiest thing to find a driver for :D I needed to take a look inside the machine, and there was a Matrox G200 - which www.matrox.com of course didn't have a driver for, no, but they had for productivia, millenium, mystique and a row of other cards. Now, which one is the G200? I think I got the right one on the third or fourth try.

     

    And of course all that came after installing Windows the first time, because it trashed the partition table the first time and overwrote the Linux partition :P - which fortunately didn't conatain important data, the important stuff was on the other harddrive, which I had unplugged just in case Windows felt like overwriting something :)

     

    I guess that's why PCs come with restore CDs nowadays - noone can figure out to install Windows :o


  2. UT2k4 and SC aren't MMORPGs....

    No, they are geek games.

    "Mainstream games" are hyped games imo. WoW for example attracts many gamers that are young and never played MMORPGs before, just because all Gamemags wrote about it and hyped it. The whole game aims for that players.

    And who reads game magazines? Geeks.

    But if you ask me, EL is a way more geekier than WoW...  :)

    The only interesting thing left in EL is socializing - and you call that geek?


  3. :) Are we still in that place in the mid 90's, when anyone who played video games is a geek or a dork?  And here I thought gaming had become mainstream.  lol

    No, but some games are for geeks. Like WoW.

    WoW is not a geek game - it's a mainstream game.

    In fact it even lacks of some basic MMORPG features (compared to UO or EQ2)

    So does other geek games like StarCraft and UT2004.

     

    And how do you define "mainstream game"?


  4. i personally believe there has to be some kind of a "devine" being...i support my belief with the clockmaker theory. if you arent familair with it ill give a short description-

      think about walking along a beach.as you are walking you find a pocket watch. now i ask how did it get there? what created it? those answers are simple...humans. now what the clockmaker theory suggests is that in order for something as complicated as a watch to function properly something more complex had to have created it...now we as humans are the most complicated things that we know of...and we function properly (most of the time) do we not?

    So, you're saying that for something as complicated as humans to exist, something more complex had to have created it?

     

    And for that something more comlex to exist, something even more complex had to have created it...

    And for that something even more comlex to exist, something even more complex had to have created it...

    And for that something even more comlex to exist, something even more complex had to have created it...

    And for that something even more comlex to exist, something even more complex had to have created it...

    And for that something even more comlex to exist, something even more complex had to have created it...

    And for that something even more comlex to exist, something even more complex had to have created it...

    And for that something even more comlex to exist, something even more complex had to have created it...

    And for that something even more comlex to exist, something even more complex had to have created it...

    And for that something even more comlex to exist, something even more complex had to have created it...

    And for that something even more comlex to exist, something even more complex had to have created it...

    And for that something even more comlex to exist, something even more complex had to have created it...

    And for that something even more comlex to exist, something even more complex had to have created it...

    And for that something even more comlex to exist, something even more complex had to have created it...

    And for that something even more comlex to exist, something even more complex had to have created it...

    And for that something even more comlex to exist, something even more complex had to have created it...

    Segmentation fault, core dumped. B)


  5. I don't think so... Wait, now Isla Prima flashes too - I logged in in the exact same place where I tested before. The only thing that changed as far as I can tell is that it's dark now. Seems it's not the cave status of the water that causes the flashing, but the combination of darkness and water.

     

    Or maybe it's the multiple lights afterall, they only come on at night. Seems I have some more testing to do.

     

    Edit: Opened the mapeditor with the default blank map. Made some water at the edge. Changed the clock until it started to get dark. No flashing. Added one single light. Flashing :D Ok, the lights combined with water seems to be the problem.


  6. Played around with the map editor a bit. It seems it happens when ever there is a cave map with water (like the pool) visible on screen. It doesn't occur in outdoor maps like Isla Prima.

     

    Making the pool grass stopped the flashing, and so did moving the camera away from the pool. And opening different cave maps showed the same thing - whenever there's cave water on the screen, the textures don't get lighted correctly.

     

    What's different between cave water and outside water? Something that makes a difference between flashing textures and a perfect looking game, when using a Radeon card?


  7. Not sure where this goes, but I guess programming is where I'll find the people who can help the most...

     

    After upgrading X.org 6.8.1 -> 6.8.2 I have lots of flashing with DRI r200 (radeon) drivers - but only in some places. The pool in the *CO* map is one of these places, and the magic school meeting hall is another, but not in every place. But at #beam me up and on map 8 there is no flashing at all. If I disable hardware TCL (thus using software instead), I get no flashing at all, but half the framerate.

     

    The flashing looks like about half the textures are fully lit, and the other half looks normal, but on the next frame, it's the opposite half of the textures that are fully lit.

     

    According to goole, TCL is transform, clipping and lightning. So, it occured to me, this may have something to do with the lights... Do we have too many lights in those places? Could it be that where other cards just render half the lights on all textures, radeons instead render all the lights on half the textures?

     

    EL is the only game I have that has this problem, and after I discovered that it only happens in some places, I have hope that it may help figure out what the problem is.

     

    The card is a Radeon 9250.


  8. Internal IP numbers are in the ranges:

     

    192.168.0.0-192.168.255.255

    172.16.0.0-172.31.255.255

    10.0.0.0-10.255.255.255

     

    And then there is Windows own made up IP numbers, which are in the range:

     

    169.254.0.0-169.254.255.255

     

    Oh, and 127.0.0.1 is always your own computer.


  9. Which should I get? EXCLDING PRICE

     

    NVIDIA GeForce4 MX 4000 AGP 128 MB Graphics Card

     

    ATI Radeon 9200SE AGP 128 MB Graphics Card

     

    Im leaning toward the ATI Radeon

    From Doom 3 system requirements:

     

    Lowest supported GPU is a Geforce 4 MX (worse than Geforce 3).

     

    Or in Carmacks words:

     

    "Nvidia has really made a mess of the naming conventions here. I always thought it was bad enough that GF2 was just a speed bumped GF1, while GF3 had significant architectural improvements over GF2. I expected GF4 to be the speed bumped GF3, but calling the NV17 GF4-MX really sucks. GF4-MX will still run Doom properly, but it will be using the NV10 codepath with only two texture units and no vertex shaders. A GF3 or 8500 will be much better performers. The GF4-MX may still be the card of choice for many people depending on pricing, especially considering that many games won't use four textures and vertex programs, but damn, I wish they had named it something else."

     

    I.e, if you do go for nVidia, stay away from MX. Oh, and the people I know who thought nVidia cards were good a year ago have all replaced them with ATI cards after their nVidia cards started to have strange colors and system crashes.


  10. Actually, we might have to get another server by the end of the year (if the number of players grows as it grew in the last few months).

    Around 8% according to top, with 337 players online... Come again when we are at 80% with 3370 players online :blink:

     

    That's only for the main el server, the test server and other side jobs might need to be moved before that point.


  11. Q: What does P2P mean? When I started the game, I tried to be one of the dragon-people creatuers (I forgot the name), but every name I typed in was 'taken'. Then I tried Symbolic on the elf, and it worked there, but not in the P2P column.

     

    A: As far as I can understand, they aren't going to have a pay 2 play version now. But the game is still in development and some races are not available.

    There will not be a pay to play version, but there are pay to play characters playing in the same version as everyone else.


  12. All that vote Yes! are no power gamers o.o~

    So? Most players aren't power gamers.

    fighters r power players mostly :(

    It's the other way around. Power gamers are the only ones who are not bored from fighting. I wanted to be a fighter, I trained a lot... Until the time when I was killing foxes, that's when harvesting animals got boring. I want to PK, there's a challenge in that, but I don't want to harvest animals, that's boring. If I wanted to harvest, I would go mining instead. So, how do I level up? Without being killed all the time?

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