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saxum

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Posts posted by saxum


  1. Nice invasion and I am not a big invasion fighter for too many pick points invested in non-fighting perks and nexus.

    Caught tail end of invasion and killed a few bosses and some invaders, about 100 total and got 100k gc in drops but no specials. Did use up 12 potions of action points, broke enhanced sun medallion, damaged titanium armor and used up lots of resources but fun. Should have skipped the blue dragon inside walls which unlike other mobs was not capped.


  2. Another way to up use of rings would be a 'Day of No Magic' which was neutral and would spur use of rings and potions. It would also result in no instances/invances that day but other such days exist and it is natural opposite to 'Day of Magic' which already exists.

     


  3.  

    Ingredients are not free if you want to sell the rings after.

     

    The only thing they "cost" is time. And if time had value we wouldn't be spending hundreds of hours of it playing a game... :whistle:

     

    There is cost of tools and gem sanding paper; and making the gem sanding paper less expensive would make more likely that some will spend hours of it playing a game if they like mixing not being a fighter who harvests/does alchemy to make money. Crafting, potioning and manufacturing have significant costs relative to amount you can get in return unlike alchemy (i.e. magic esses ingredients cost around 5 and most sell for 8+) and fighting. And supposedly this game USED TO BE just about combat but lately it is just about combat if you wish to make money or are very, very lucky with a rare and getting much rarer stone.


  4. I think it is not realistic to augment the NPCs prices, 350 is already much just for 1 ring. it is already hard to sell rings right now, i dont think that rising the prices up are a good way for us to sell and to buy.

    To level up your crafting skill you need to make thousands, so it would be better to reduce the cost of the ingredient needed to make them.

     

    And the dung teleporters took some of ring business.


  5. Invasionmeters are barely used due to ingredients and very high break rate.

    I broke two today on summon parts invasion and checked I believe less than 15 maps.

    Like many others will not use these made in China toys anymore.

     

    I understand why some do not want to make changes in Invasionmeters - they already made and if it is changed they lose value - but this is for a different type of invasionmeter.

     

    New kind of invasionmeter, the broadcast invasionmeter, will use same image.

    Differences:

    • It will not break if there are no invaders on map
    • When it used it will broadcast the information like joker found messages like this:
    • <playername> discovered 2 invaded monsters on <mapname>: Very weak: 1 Weak: 0 Medium: 1 Strong: 0 Very strong: 0

    The idea this is more of a public service message and players looking for invasions where they do not wish to share information will not use this type of meter.

     

    Ways it can be different:

    • Use a different type of rare ingredient such as Enriched Energy Essesses which are barely used
    • Make more meters in a recipe
    • Have a much lower break rate
    • Have a different cooldown rate to discouraging spamming of messages

     


  6. Not understand at all purpose of ant card.

     

    Using summoning stones does not seem a lot of fun and if you agree to enter you need to have enough for all fights or drop out. I understand how it works with you needing to take chances to beat better players (players with higher summoning/etc) ability but outcome is almost predetermined - high level player with The Summoner Perk will win; those with excess summoning stones will have a use for them but not a very useful one.


  7. Note in 10 years there is a good chance that player was removed during cleanup.

     

    With changes in game in 10 years it may not be worth paying for it; I'd suggest creating a new character say "Kanouff_Jr", see if you still like and then work on getting old character back. At least with new character you could chat with any friends who still play. The old rule about trading between alts does not apply do if you get old character back you could trade items.


  8. Lol, my bad I seem to have posted gibberish, guess I should wait till I've had my morning coffee in future.

    That was supposed to say; plus the additional break rate & extra fee to complete the repair, example; damaged RD mail requires manu 73 but at that level chance of failure is quite high in addition to this there would be the heavybeard/tankel repair ratio whatever that may be (im told its 50/50 but I have no idea) on top.

    I guess a saving stone could be used to prevent catastrophic loss.

     

    The quack Tankel's highest loss percentage is 50% for titanium serpent sword, rest are at 40%, 30% and 20%.

    Heavybeard success rate goes from 40%-70% making failure from 30%-60%.

     

    Having 50% failure rate AND extra ingredients AND as you suggested double the nexus makes no sense; drink getting your coffee via IV.


  9. hi:)

    What about making them repairable by high level manuers? Perhaps with the help of enriched energy essis giving back power to damaged armor pieces?

     

    you will need artificial 6 and manu level 100 to try it - which will make it a bit harder for those who just level manu by books and will give the Mixers a chance

     

    This is a very good idea especially with use of Enriched Energy Essences which were added but hardly utilized and a number of Point Defense equal to manufacturing level; make difficulty a factor (say 20) to armor manufacturing level and require to do it be with aid of priest; it would cost fixer action points. So Red Dragon armor would be easier to repair than Blue Dragon armor. You of course would need knowledge other than on no books day.

     

    Priest: (choose repair dragon armor) I will give my aid.

     

    Red Dragon Torso:

    Recommended Manufacturing level: 73

    Recommended Repair level: 93

    Base Manufacturing experience given: 4600

    Action Points subtracted: 100

     

    Ingredients

     

    Required tools:

    Knowledge required:

    Required nexus:

     

    On Recycle day there is a chance you will not lose extra ingredients but you will never keep damaged armor piece.


  10. Went to Dorel and got Arona for daily. She ends me to NC temple:

     

    Akiko has some holy book she is willing to lend me for a while, to
    copy a few religious rituals for my library. Can you please go to her,
    in the temple of Glilin by Nordcarn, and ask for the book?

     

    Spoke to Akiko:

     

    1) Who are you?
    2) You have a book for Arona?
    3) Goodbye

     

    Choose 2:

     

    It took place in the times of old - my guess is over 5,000 years ago.
    The Gods were so active in the lives of mortals, a war erupted between
    the deities and their followers. It nearly destroyed the world from
    what I'm told. The Lore of Glilin speaks of these events in great
    detail, but that information is for priests only.

    1) Who are you?
    2) You have a book for Arona?
    3) Goodbye

     

    Endless loop. No additional info when I went to back to see Arona. Cancelled and went back to Akiko:

     

    You see a heavily armored Orchan with a scowl on her face. She does
    not look up from her work.

    Arona:


    1) Who are you?
    2) Goodbye

    So the prompt is there but she just will not give me book.


  11. Burn and others did a bang up job on adding new places like the new schools in Melanis, the arena and new caverns in Irin and the new ranging arena in Irsis but maybe the EL world needs to evolve along with storyline more without ruining it for new characters. Not exactly sure what the mountain in DP adds though.

     

    As example MM i am sure at one point seemed dangerous to characters but with all the traffic MM should start to build up with maybe new building replacing the ruins, maybe even open buildings (not hampering those who are hellspawn) including an open air tavern like in TG magic school gardens which is never used. Bridge construction could be worked on in Arius with players being able to volunteer on work crews with some engineering experience given. Players could donate materials to projects of interest and when enough labor/materials donated changes will be made on next practical map release.

     

    When I came in 2010 the world was basically created; some new npcs were added, new items, etc but I never got to go a map opening.

     

    Maybe even Mayor Kalana be put on trial for corruption and her nemesis rabbits left alone. :D

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