nikodemus
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About nikodemus
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Rank
White Rabbit
- Birthday 05/23/1978
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Profile Information
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Gender
Male
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Sell Book Of thermal sword! And Serpent sword of fire! Mullein and Nightshade!
nikodemus replied to BOO's topic in Marketplace
25kgc -
Today is a special day: Non Stop Day Today you will not stop harvesting during mini events. Error in description. Mini events do not occurs. Description suggest something else.
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Check encyclopedia pls. Gives: 10 pickpoints. Cost: 15000gc No NPC will sell/buy ......bla bla bla Btw, it gives you 10 pps. Info at Wraight: "No NPC will sell/buy stuff from you. Cost: -10 points" No info abt gc.
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Hmmm... NC isnt best place for iron afaik. You need to explore a bit more .
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So, all you need is a good iron deposit close to storage....
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nikodemus started following 25 RD scales
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Would you like to see the weight of att and def increased?
nikodemus replied to korrode's topic in General Chat
Queasy? There was a one sentence abt PK and i think it's related. Both a/d and attribs are important. Wise putting attribs makes a/d diffrence smaller. Thought I stated it already. I dont mind to increase attribs weight. I like as they are now. You miss a sense. Anyway it will affect you as me. And no, you still need to level. Now you just dont need so heavy a/d to kill high lvl monsters. After this "small" change you will. Already answered. Think a bit abt invasions. How many ppl will go if they will be limited to fighting current creature? BORING. " I'm training gobs, yesterday on invasion i've killed 20 gobs, but comes skelly and killed me. Sound fun! " Not a good exaple. Read a subject pls. Its abt fighting, right? Btw, attribs almost not affect non-combat skills. All you need is high EMU(to carry more) and rationality (to get higher XP). Skills do rest. For fighting, attribs and wise use it making a lot good things. -
Would you like to see the weight of att and def increased?
nikodemus replied to korrode's topic in General Chat
BIG NO! Current system is really good, attribs have high influence to character. Becouse we have attribs in current form we can make diffrent build types, not based only on PCV. Becouse of attribs, weak can beat stronger (just a bit, but still), no need 100/100 a/d to slain lenny and no need 120/120 a/d to do bethel invasions. Attribs make this game more interesting, force ppl to use tactics. Increasing a/d weight will be huge rewind for most EL players. In my case: why i should killing inva clops (who i currently train) in PL or DP if I can go MrM for FCW? If a/d weight will be increased = no fun for me. Can I kill inva fluff? Currently yes (easy), but after this change I dont think so (or it will be extremely hard). You guys want fresh blood in PK? So why you try to keep them away? -
No. I like my slots like now. It will affect economy, especially prices of expensive ores.