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TigerClaw

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Everything posted by TigerClaw

  1. Looking For A Guild

    Hi. I need a new guild, decided to give EL another shot. Don't really live that PK life anymore so looking for an active guild with decent knowledge of the changes in game, so i can be caught up to speed. 80s a/d . high 50s summon. recovering from a reset... so yeah. just inbox me if your interested (:
  2. So invasion in DP. a screenie speaks 1000 words shortly after i died (brick for radu ) because you cant fight an AC with only 30 HPs.. So then i tryed to re-create the bug so i can narrow down how it happened. At first i thought it was a client bug but then everyone who was around me saw my HP.. After a good 15 mins of testing i can say now that the bug is a server health bug (obviously ) here's a few screenies: We re-created it, turns out it doesnt matter if its a SoP or a MoL and also it turns out we can "stack" the effects.. i stacked it 3 times iirc. (possibly more..but low on BR atm) and then we gave it 2 mins.. turns out its not going to disappear on its own: Some important points on the bug: -taking off CoL/MoL doesnt change the HP.. -magic doesnt rid you of the gigantic HP increase either. -only walkchanging will switch the HP back to usual -the bug can only be recreated using a SoP/MoL & a BR/GHP -if any devolphers/mods wish to see/know the EXACT steps to re-create the bug pm/forum pm me i kinda didnt go into details on how to re-create the bug because i dont others to re-create it themself for personal enjoyments since Radu is away.. but there are certain conditions before the HP goes berserk. -TigerClaw of GODz.. (phssst, radu? feel free to donate to me a rosto for me losing one because of the bug <3 )
  3. Summoning perks

    am i that one person? lol..well yeah i have the perk and personally...its not worth it 5pp for +5% a/d? certainly not worth it at all! Isn't it +10% to a/d and also +5 to both crits. Crits can make a difference, but still hardly worth 5pps. Would still take it though, were I to use summon actively. indeed it is effective when/if summoning is used regularly in Pk and such..but most summoners tend to stay in the gypsum mines most of their summoning career & yes i may be mistaken on the +%
  4. Summoning perks

    am i that one person? lol..well yeah i have the perk and personally...its not worth it 5pp for +5% a/d? certainly not worth it at all! Ok so 2 poeple have it... whose teh other person?
  5. Summoning perks

    am i that one person? lol..well yeah i have the perk and personally...its not worth it 5pp for +5% a/d? certainly not worth it at all!
  6. Fighter or Mixer ? :)

    Total exp: 49066624 (sum of exp from all skills) Exp wasted on #resets: 10797771 Combat: 65.68% (Att+Def - 32225371 exp) skills: Defense: 35.67% Attack: 30.01% Harvest: 16.82% Summoning: 6.52% Magic: 5.64% Alchemy: 5.11% Ranging: 0.21% Manufacturing: 0.02% Crafting: 0% Potion: 0% Engineering: 0% Tailoring: 0% \o/
  7. Considering another KF Clash.

    Summoning's really not all its cracked up to be...there's plenty of weaknesses you can exploit but maybe you should allow summoning if you can get an equally experienced summoner for each side. That way each side can get the same number of summoners & wont be as one-sided.
  8. Extra critical chance

    summon is hands down the strongest skill in the game already ...are you serious? sure, summoning is a "strong" skill... the "strongest"? far from it. Ranging, magic, and a/d is wayyyy stronger and a more "reasonable" skill then summoning. Comparing Range - Summon: Range is "expensive" with the constant gc drain from arrows and the max AP.. but compared to the FIVE ANIMAL NEXUS (which is a MUST for summoning), the AP pots are nothing And rangers do more damage then summoners because they only need to constanstly click someone, while summoners need to FIRST get close to the opponent; and "mix" before they get "attacked" and prevented from summoning. The sucess rate for summoning compared to ranging is very low. Also, rangers get more glory: they kill someone = "omfgz they gotz skilz bcause pk central annouced it" .. but if summoners kill someone = "n00b, you just spent 25k+ gc to kill me on a Pk map & got no pk central or pki...ROFLMAOLOLOL" ...what's the cost of fire arrows compared to ELEs? Comparing Magic - Summon: Whats the cost of HARM spell ess and cost for ARTIC CHIM summons? (I find both similiar because both skill can be nullified with MI spell:Magic or Invis pot:Summon & both of those handicap can be countered with wards. But to be honest, the cost difference is rediculous) Comparing A/D - Summon: Summon SEEMS to beat A/D most of the time..but at what cost? ALL SUMMONS are ONE TIME use..while bronzes/armor/weapons can be used PLENTY of times before they "break". Beside, summoned creature's base defense is 0.. i'm sure most "pkers" can probably hit an AC summon np ^^ Again, an A/D pker only needs an invis pot and his good to go What's the cost of Bronzes/Icey Armor/NMT/COL/ (850k-ish) divided by the cost of ONE AC summon (25k) and it equals to 34 sets of summon (min).. SO whats the likely hood of the basic "Pking armor" to break after only 34 fights? Not that likely. Especially with NMT. What's the likely hood that i will lose gc each summon? 100%. So the major reasons why i dont consider summoning the "strongest" skill is because its expensive as shxt (cost 5 animal nexus (min) & it costs 25k gc (min) per Pk session), and its "rewards" are very shortsighted compared to the other skills..who wants to spend 25k - 100k+ for 5 mins of dominating? I agree summoning is a "strong" skill..but not the "strongest" That is why you see rangers & A/D pkers roaming around more then Summoning Pkers..because summoning is the MOST expensive and timeconsuming skill..yet its not the "strongest".
  9. Oovoo

    Has anyone tried oovoo? i downloaded it last night and it seems more efficent then skype for video chatting oovoo me \o/ TigerClaw27
  10. GODz

    Feel it coming in the air, Horrid screams from everywhere; I'm excited by the sounds, There's a dangerous GODz around. We are a Pk Guild. Phear us. Background: GODz is a Pk Guild founded by SCARfACE & now run'd by TyRannis. -------------- The Main function of a GODz is to be respectful & let our actions speak for ourself. We try and help our guildies as much as we can. We would love to see them interact & be polite to other guildies. Be helpful! Since we all know.. "What goes around comes around" --------------- We are mainly skilled in a Combat Skill.. Kf is our home away from home & we're most-likely brown tag'd by most other Pk guilds.. So dont bother applying if u cant stand being BroD'd (if ur not wearing a Cotu) or Bj'd by Brown Tags. --------------- Our guild has TyRannis at rank 20. With me (TigerClaw), Infamous & at rank 19. If there is any concerns & problems.. feel free to PM one of us OR post a topic in our forum (http://s1.zetaboards.com/GODz_of_Eternal_Land/index/) --------------- Guild Rules: -No BagJumping: means do not take DBs or bags of Harvesters hitting a nexus removal. (or any type of bags beside DBs which YOU or guildies have pk'd) -No Spawn Serping: Means no stealing other people's spawn. If someone is training on a creatures; u either sit and wait for them to be done & go restock or leave the spawn.. or u go look for a different creature to train on. -No Scamming: Scamming will not be tolerated under any conditions. -No BroDing any guilds besides Brown Tags: DO NOT BROD NEUTRALS OR RED TAGS. (or any colors besides BROWN) -No Flaming on @6 or any other @# constantly: Flaming is allowed but no need to flame for 15+ mins about the same stuff like "omfgz i own yoohs" and "hahaha he dissed me~!!~! muahah" .. we dont like to 'brag' constantly on channels.. since its best to SHOW them how pr0 we are then rather TALK about it. -Be Respectful to all guildies & allies. (not much to say since we all can comprehend this golden rule ) -(in case u didnt get the earilier rule.. : DO NOT flame other guildies in #GM, have an issue pm the person or a high ranking guild officer. This behavior will NOT be tolerate!!) ----------------- Guild Projects & Events: -We dont do 'Harvesting Projects' since we are a PK guild BUT we sometimes have 'Pk Projects' like we would all go to Kf together on a specific day. -We also occasionally have Guild Contest.. (if we get alot of members .. since there's no point if only 3 are playing the contest ) -Occasionally though.. we will have BIG projects to fill up our bot (AthenA) Feel free to ask any GODz members any comments/concerns/questions u might have. ----------- GODz Requirement: -Lvl 70+ a/d.. (+140 in total) -Lvl 30+ in Summoning or Ranging.. -Lvl 35+ in Potioning, Crafting, Engineering, or Manufacturering.. -Lvl 60+ in Alchemy or Harvesting.. (you need at least 2 out of the 4.. and u can apply on our guild forums or here. it doesnt matter ) *We dont recruit Scammers/Bjers/Troublemakers/Immature ppl. -TigerClaw of GODz.
  11. KF CLASH - II

    I won't come , too bad i thought every skill is pk
  12. Extra critical chance

    Hey radu! Anything that helps make summoning better; I support and on the afk-training topic - I feel that the critical damage done should be determined by the a/d level of the attacker (that way n00bs don't get "pwned"..and pr0s are "unaffected") but like korrode said; if 10 damage is the only option then that's fine but great idea! I apologize I haven't had the chance to respond sooner..don't be discouraged from improving the game!
  13. Well, after alot of mixing, pondering, and summoning.. i have a few suggestions concerning "summoning" Tank Rabbits: Basically they are fluffy looking things with 150 HP, high toughness, and evancences perk (literally..tanks). They were introduced to be tanks in instances/pk but are they worth all they're cracked up to be?? Advantage: - Nice tank, (on most weapon/creatures) - Surprising not alot of ppl know of them.. so when faced with one they tend to not think much of them - cheap ingredis, ~80 gc for a summon, very cheap and afforable Disadvantage: - 6 animal nexus - HUGE mana cost - high level required therefore alot of fails (which isnt what Summoners want when they're on a Pk map..) - did i mention the HUGE mana cost?? Possible Improvements: I believe that im one of the few who actually summons Tank Rabbits. - make them summon X(maybe 2-3?) at a time, because with 1 summon...your mana goes -poof- and unless ur wearing a CoM that is a huge problem (in instance/invasion/pk) and with ONLY 1 tank...a bronze/meltran tears thru it in 5 seconds.. - REDUCE, REDUCE, REDUCE the mana cost! Idc if its by 10 or even 40 (<3) but please reduce it. As of now, they are not very benefitial in Instance (which is one of the main reason for them being implanted) If they are to tank.. i would use them to tank Yetis (in the 60-80 instance) or meltrans.. Yetis and Meltran eat my Tank Rabbits up for breakfeast, lunch, dinner, and brunch. ^^ The cost of the mana is too high considering the fact that we have limited supplies in an instance. Me and one of my instance team has seen PW do better then Tank Rabbits for the boss (Dilimacs)...Now that is a huge shame considering that PWs are not meant to tank (are they?) - If u dont reduce their mana..at least reduce the requirements. As of now it cost 6 animal nexus (only Tank Rabbits and Red Dragons require Animal 6) but so far from what i observe..their not worth the 6 animal nexus. (it cost how much for a nexus? ? 550k gc? If PW performs just as well (or even better) as Tanks Rabbits, im sure if i save my 550k gc; i can afford a good bunch of PW summons.. ) Falcons: Birds that you can summon with high attack... Advantages: none. Disadventages: - useless in Pk atm. - high cost.. (10 falcon feathers for.. 1 falcon) Possible Improvements: Make them more sensible to summon (Great idea with the hawks btw ) - allow each summon to summon 10 hawks.. - give the 10 hawks TS effect. (: make them more appealing to summon. Sslessar: Only way you can meet this creature is by Summoning or Invasions.. similar a/d as a fluffy with higher criticals iirc. Giantic snakes which symbolize Selain (God of Summoning) Advantages: - only Summonable that WONDERS away from the summoner. - summons 4 at a time. Disadvantages: - requires a serpent stones (which alot of stuff in-game requires..) - basically unused by most summoners except once every full moon. Possible Improvements: I know i would summon these creatures more often if the following effects, - Poison effect. Allow it to be 2x the affect of a redtoad and give the Slessar a 5% chance per hit. & possibly allow it to stack up. That would be veeery nice and allow summoners a chance to be *ebul* Polar Bears/Brown Bears: Brown bears have a chance to do Mana Burn while Polar Bear have no mana. Advantages: none. Disadvantages: - No use for polar bears. (thats why alot of ppl have HUNDREDS of polar fur in storage.. *looks at my 700 polar bear furs in storage* ..i tryed to make them as appealng as possible, it used to be 1.5k polar bear furs) - No use for brown bears, the stone is more efficent. - The ingredients weights..alot. (bear fur & 5 meat/bone with 3 LEs) - High mana costs. Possible Improvements: Well.. i always thought that the SUMMONING skill should pay off more then a stupid stone ANYONE can click.. i mean, shouldnt actual Summoning be more effective then clicking a simple "summoning-for-dummies" stone? ^^ - Reduce the mana costs - allow the bear summons more bear per summon. (like the fluffes/ACs/sselssar/yetis) - allow polar bears to deal ~20 cold damage when they die. (kinda like the "Self-Destruction" Perk but with cold damage to fit the Polar Bear theme) The Summoner Perk: Adds +10% to your summoned creature's a/d and also gives +5% critical to hit & damage. Advantage: - Increase your summon's a/d & make it stronger. Disadvantage: - costs 5 pp just to increase the summon's a/d by 10% (But iirc all summons already have an increase..isnt it plus 1/2*the summoner's summon level to the summon creature's A/D) Possible Improvements: I like the a/d increase alot.. really! but for 5 pp that really isnt much of a benefit. (Keep in mind im not trying to "complain".. just want to help the perk get more users) - Maybe make summons from ppl with "The Summoner" perk die in less time? (As of now their health go down every 1 minute and it depends on how much health it has..) Maybe with The Summoner, the health only goes down every 3mins? or even 2? - Or give the summon creature an HP increase?? Maybe +30% of its original HP. - Or give it a 20% chance not to waste the ingredis used to summon (maybe not let it count for mixing stones because that will be OP) - Or give it a +15% to summon doubles (even on the multiple summons) *the numbers i give in my suggestions are purely suggestions/wishes/hopes/X-values. Or introduce any new summoning perks that offer those effecs.. feel free to use my ideas) Summons requiring weapons: (gobs, orcs cyclops) Weapons are high cost, the summons are weak (compared to alot of ppl who plays EL atm) Not to mention as of now...they are UN-used. Advantages: - looks nice. - great for decoration a halloween party. - scare a few trick-a-treating newbies. - wonderful chew toy for most Pkers. Disavantages: - high cost for low purpose. - one word describes them as of now.. useless (not to be harsh..but that literally is the word.) Possible Improvements: Something to allow them to be used? - take out the weapon requirements. - lower the level requirements.. i mean fluffies got a lower level requirement then them lol.. - add effects. for example: give the summons a decent chance to respawn. then some might summon armies of the "undead" gobs/orcs to keep pkers busy or use in an invasion/instance to keep a high lvl monster busy while the rest of the team deals with the other monsters 1 by 1 and prevent getting cornered, gangbanged, and dead... cold effect/fire effect/magic effect damage might be nice too. But something to allow them to be used more often please as of now..the only summon worth anything during pk/instance/invasion is yetis/ACs.. - allow them to summon a high set number of creatures per summon (like the 3 fluffies per fluff summon, 8 ACs per AC summon, etc) - allow these summon to have a % to "cut" thru MI..i mean we ARE summoning them with "weapons" & increase the % for the higher a/d creatures. (I believe the high summon lvl cost/weapon requirement was meant for the olden days of iron sets and titanium serp & majority of ppl being fairly lower leveled... summon is over-dued for a change. ) Summoning in total wars: Small bug?? possibly?? Advantages: none. Disadvantages: - Summoners dont take part in ttw. Possible Improvements: I remember asking you about it once and you seemed surprised that it didnt work for ttw.. sooo we gonna change that radu? We summoners want to kill our guildies during guild planned ttw events too! Heal Summon Spell: As of the moment only THE PERSON WHO SUMMONED THE CREATURE can "heal summon" it. I'm sure i speak for most Summoners when i say.. when we're Pking, Instancing, or keeping the EL world safe during Invasions, and we summon.. that takes up a huge smeg load of mana! So we usually cant "heal-summon" it.. or "heal-summon" effectively. Advantages: none. Disadventages: - Prevents lack of teamwork, a mage can only remote heal so much..therefore it isnt effective when u summon yetis/ACs during invasions/instances. - Most monster die too fast and are not worth their cost. Possible Improvements: - allow members of the same guild to "heal summon" - allow members of the same instance to "heal summon" - allow allies to "heal summon" okayy...now to introduce a new idea instead introducing ways to fix old summoning features... Phoneix: Love the shapeshifting idea but why not allow us to Summon it but with lower effects? Since not alot of players are shapeshifting?? Note: 3 Phoneixs will be summoned at once. Required materials: 1 EFE, 1 ELE, 3 Phoneix feathers Required Nexuses: Animal 6 Recommended Summoning Level: 55 Summoning Experience Given: 4000 Mana Subtracted: 48 Possible effects: Fire damage (in AoE form, or per hit receive/given) , 40% to respawn (it IS a phoniex) or allow it to respawn twice before its dead. Same A/D as a MC possibly. WELL: thats it. Lol, i guese all those time at the gypsum gives a person plenty of time to think.. hopefully i get some feedbacks on these ideas. and i dont intend for all of them to be considered by radu.. but some should perk his interest (i hope). -Tigre from GODz. EDIT: had price of nexus wrong. :>
  14. Collection of Summoning Suggestions

    that's all i needed to hear
  15. Have a god holy war

    i would also like to point out that if u make the allies of those gods battle it out against the allies of the other gods..the side with Mortos, Selain, and Unolas will more then likely win most of the battles - considering that MOST pkers will tend to take those Gods. in other words: its like making someone who worships a potion god vs some who worships a summon god. (summon will more likely win since summoning is used as a pk skill)
  16. Green Fingers Harvesting Order Page

    20k Sulphur. (2x 10k batch) 20k per batch - 40k gc total due. Thank you
  17. first game you ever played?

    My first game that i ever ever touched and loved to this point was.. Pokemon on my trusty green Gameboy Colors and the second one was Sonic on good old Dreamcast. lol...goood times.
  18. New Website testing

    BEAUTIFUL. very nice work Roja! I only did a quick scroll thru most of the page because i was in simple awe at the great artwork but i noticed you spelled "practice" - "practise" (Skill Guide -> Summoning) which might be your intention so i could be mistakened. But OMFG. pr0 artworks.
  19. Halloween 10

    Congratz everyone and whoot me! \o/
  20. REMEMBER TO VOTE!

    My economics/US & VA history teacher told me voting is pointless and the "every vote counts" idea is total bogus D:
  21. KostOnee is a scammer

    Lololol stfu. I don't believe him. Bot banned now too
  22. KostOnee is a scammer

    Kostonee: Selling Rosto's pm me [PM to Kostonee: how much for rosto?] [PM from Kostonee: 30k] [PM to Kostonee: ok come DP sto] [PM from Kostonee: after invas] [PM to Kostonee: i need it now.. ] [PM from Kostonee: oh i see] [PM from Kostonee: come then] [PM to Kostonee: kk] [PM to Kostonee: here ] [PM from Kostonee: ok] Kostonee wants to trade with you. Use the trade icon then click on him/her in order to accept the trade. [PM to Kostonee: lololol] [PM from Kostonee: be quick wanna get back to invas] Kostonee aborted the trade. TigerClaw: kostonee are u really trying to scam me? :> trading a diamond instead of a rosto?> [PM to Kostonee: ^^] [PM from Kostonee: ] ----------------------------------------- Its kinda stupid to attempt to scam an experienced player...just saying
  23. Halloween 10

    Tis me roleplaying TigerClaw
  24. Halloween 10

    "Trick-A-Treating on IP"
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