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Everything posted by Gilrain

  1. Alchemic

    LMAO ofc that is a major criterion for not doing an instance with someone and why should i bother controlling someone when i can isntead go to the instance with some other guys that i dont need to control.....
  2. Alchemic

    i totally agree with pyewacket here. imho he didnt namechange to be less annoying but because he found out that its hard to buy/sell things or do instances when you have pissed off virtually every existing guild in EL, by luring credulous ppl for profit (which is one of the most despicable things you can do).
  3. Why is it...

    i agree in principle, suggestion forum is bad. But you were lucky, since KhalaI made a normal response with only using CAPS as emphasis not shouting. Seems just a misunderstanding to me. After all you were handled much better than most of us there and sometimes even the ones you call for moderation are the ones who treat you bad there, so thats not a solution regards (and dont take everything too serious here)
  4. Strange behavious of the get all button!

    thx for investigating it :-)
  5. Strange behavious of the get all button!

    i can confirm this bug now. One instance monster announced dropping 5800 gc but i saw only 5700 in the bag. Then i remembered reading this here and found that 100 gc were automagically transferred to my inv already when i had pressed the GetAll button.
  6. Morath

    being different for the only reason to be different is the act of a child, it seems that you and morath fall into that category. Acting on purpose and achieving something is neutral, but its easy to discern a noob bagjumper from someone who is skilled in acting evil. Pr0ness in being evil means you follow your own rules , it doesnt mean you dont follow any rules. Ppl who mix this up are just scum and dont deserve any special attention. This is only my opinion, no need to argue about that, you can have a different one. regards
  7. so your connection TO the game server is working, but it is possible that incoming port 2000 is blocked by ISP or someone in between. try to login to the test server at port 2001, read about that problem here http://www.eternal-lands.com/forum/index.p...t=0&start=0 btw: ofc it must be 'tracert game.eternal-lands.com' and not 'tracert www.game.eternal-lands.com'....
  8. To difficult to get login

    these are both _internal_ IP adresses which get you nowhere. Where do you insert or find this information? To diagnose potential connection problems, you should first try to PING game.eternal-lands.com HTH
  9. Instance drops

    this one got implemented now at the last update and i love it! ty radu
  10. I finally got there \o/ :)

    grats to mod level! Asgnny promised to raise the stakes at the time i get there, too
  11. views after 2 weeks of playing this game

    ty for your valuable insights i do remember when i was newbie that i wasted hours in Whitestone, because thats the first map after IP. When i discovered DP and VOTD it was a real surprise, because they were safe (even at night) and not so large. I died several times in WS (to the same invasion trolls) because i didnt know that the blue messages were important for me and didnt understand what that really meant. (deprived me of my newbie armor from former quest) I also died in SKF when entering from WSC, because i didnt know how to find info about such a map without going there. In fact to resolve such problems i think we need a kind of tutorial guide with infos what to do and what better not to for the first levels. And i mean it must be different from current info as well in content as in placement. Maybe we can develop such a text in the wiki together, i'll think about eleborating more what i mean... regards
  12. Instance drops

    instances are a very good addition to the game. Loot sharing is a problem that is inherent to instance runs and its not yet solved in EL probably because it just wasnt done. I cant see why we must discuss all these general good and evil and whatever things which are completely offtopic and only lead to nothing except a bad attitude to a good proposal (announcing loot in local chat). regards
  13. Instance drops

    its not about maximizing, i currently own 40k gc. When i went to the castellan the day before yesterday, i had ~20k only, which i bought pk arrows for. After the fight (before sharing) i had ~ 0 gc. The 40k i have now are basically from an instance yesterday night. I still miss some gc to replace my scythe and black dragon greaves that broke in the instances before. What i am trying to say is: if the game mechanics dont reward you (at least a bit) for playing (in invasions, in instances etc), then something is wrong imho. Ever wondered why many players tend to prefer training while others fight in invasions ? The loot sharing problem is annoying for everyone, so lets find a solution pls. regards
  14. Axe Of Freezing

    *bump* so for the record: ray's tests proof that its broken
  15. Instance drops

    first of all i dont see how your usual dispute helps us with this topic, Korrode and Aislinn. second Maybe trying another strategy would be a solution ? Maybe training your char, or helping somebody you trust to be able to tank ?I think that fixing something that isn't broken is not the right way to go. thats really funny. i just yesterday helped killing a castellan with a team and it wasnt the first. Implying i could train my char up to ATAs or similar chars is just ridiculous. Dont get me wrong, i really respect those chars (and some of their owners), but its not an option except i start buying chars. And i train everyday already. I still have to see you, groomsh, and aislinn at a castellan fight, will be interesting to watch, pls tell me when you demonstrate your skills there. It takes some gc investing to kill one, so if you cant refinance at least a good part of it, you wont start fighting it at all.....
  16. Instance drops

    in fact one could maybe discuss if it would be interesting for the gameplay to find or not find trust in teammates as stated, BUT: if on a normal evening (weekend even) you hardly get 5-8 players for an instance or if we have new monsters introduced who can only be tanked by 1-3 chars in the whole game then there is no point in that, because you rarely have an alternative. There are alot of possible small improvements to the game which would raise fun and encouragement for the players without changing anything on the game balance, i cant see why someone would argue against them, really. Really.
  17. Spelling And Grammar Errors

    same for: "Did you bring my 3 titanium chanins?"
  18. Instance drops

    its right, its part of the game, but its not a good solution. Starlite is asking for an improvement here! And i fully agrre with her and what Korrode says. If only you can say is: pls leave the game as it is exactly now (or 5 years ago), then all discussions about improvement are void anyway and we all leave for other games where standstill is not the mantra. regards,
  19. Axe Of Freezing

    and can you confirm, that not only the message is appearing? did they stop hitting you for that time? to confirm its mabye useful to use a monster that hits you nearly everytime.....
  20. Axe Of Freezing

    sorry for the necro, but i asked several ppl and all said that the tit axe of freezing doesnt freeze enemies. Since i was planning to buy one, i'm interested to know if this is still the case. I found the threads about the plate, but only this one about the axe. For now i added a remark to the wiki pages of those two items. regards
  21. Remove the + from Channel

    most of us are very happy, to have the '+' sign at all! The introduction of that indicator (!) solved all real problems with mischannels, that are not due to ppl not opening their eyes (which cant be solved technically.... just get used to the interface more to judge it. regards
  22. bug in dp arena 40 ad

    just a thought: if you make a fence around the area so that it takes some seconds to leave when you walk that might help too. (like a queueing fence , dunno how you name that....)
  23. the main mechanism to prevent people from selling at an exaggerated price is competition, not regulation. Thats valid as long as we aim at a 'free market' (in a way). So if there are exaggerated selling prices (from players), we have a kind of market failure, which should be investigated. BUT in the case of high manu items like dragon armor or weapons, i cant see exaggerated prices anywhere at all! Maybe the case where someone tries to sell a COL for 95k - lets look at this one. Two possible reasons: either too few ppl making (and bothering with sale of) COLs at all or severe lack of ingredients to make COLs at all. Looking at the current bot offers, its easy to buy all ingreds at ~85k today, so i'd think it was an exaggerated price which was supported by the first reason: only few makers/sellers bothering. Or has anyone a third reason i overlooked ? or dont sell at all, because they dont need to. In fact there are good reasons to keep a low quantity of the rare items in your sto instead of selling them all out.
  24. now that we are back to topic in a way: what you say is just wrong, regardless how often you repeat it. If you try to force ppl to sell something below the price that it costs for them (production+convenience costs etc.) then they will just stop selling it at all. And thats what happened for some goods, which is not a drama, but intended obviously. Its just a question for which of the items this is a good thing and for which maybe a bad thing.
  25. Daily quest suggestion

    at the current situation, aborting some dailies would be a solution, but i think there are better ones. For example: - the EMU-problem could be solved if Xaquelina also looks at the bag you stand on (in addition to your inv) when she takes the harvestables - should be not too hard to program. i'm against aborting quests like skunks or boars, if they are too tedious for some ppl, thats not what we need. Its not necessary to complete all dailies within a day, if you have a hard time, just kill a boar now and then until you are complete..... regards