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Gilrain

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Everything posted by Gilrain

  1. bug in dp arena 40 ad

    korrode is right
  2. just a note: using harsh words shows only that you are out of arguments....
  3. yes but pls answer the question how the exact rate is determined (like 7k gc per $ for example). no, just compare cutlass to COLs. even now, all COL ingreds together are cheaper than NPC price and that is so for a longer time already. The rare ingredients are distributed from the players to all the things you can make or do with them. So if you buy cutlass cheaper from NPC, then rare ingredients are saved for other items. But even if you start to sell COLs from NPC for 60k tomorrow, the players will have 'too few rare ingredients' - thats intentionally, they ARE MEANT to be rare. That doesnt mean at all that they fly through the roof with their prices. after all their prices is kinda fixed by shop price in real $. no, neither the inflation nor the recession is a vicious circle, they just have selfsustaining tendencies. You are just favoring a recession while i prefer adaption to inflation. regards
  4. sorry, but thats wrong. Why is there something like an exchange rate $ to gc ? Like Learner showed us with his rostogol stunt, the real price of rosto in game is just determined by the $-price from shop combined with that rate. And thats true for all rare items that you can buy from the shop. And the reason why cutlass from NPC is too cheap with 40k is exactly the price of the rare ingredients calculated as stated. If we raise NPC selling price, the mentioned $-to-gc-ratio WILL NOT CHANGE, because its determined by other factors mainly. regards
  5. lets do the same for all skills and thats exactly the point. we dont have NPC selling COLs for 80k, but we have NPC that sells cutlass for 40k. My 'solution' to raise NPC selling price was NOT a recommendation, it was only the solution to how to sell more handmade cutlasses if wanted. But: you dont counter inflation with just demanding certain things like 'people shouldnt look for the best price' or 'this and that is overpriced'. After all the prices are set by the $-gc ratio on the inofficial market for gc. If you want tokens from the shop, then you could as well just sell gc from the shop for $. And i still think that would be a good thing, even if ratio would be slightly worse than on black market, because you have less risks and the $ goes to the right one. regards
  6. generally green is good, red is bad, which means (posting the texts which were referred to): 1) Make rare/failure indicator Make rare: 696 (the lower, the better; positive is penalty) Failure: 6 (the lower, the better) 2) Harvest events inc./degrade indicator Harvest Events Increase: -75 (the higher, the more events) Degrade: -850 (the higher, the less chance to break) in my example here all bars are on the red side. Harvest events is the only astro where the green=good rule is debatable, because green means more events which is good if you are after stones, but bad if you want to harvest with few interruptions/breakages. HTH
  7. how that, i was talking of the _selling_ prices of the NPC, not the buying. e.g. if Cutlass from NPC cost 60k instead of 40k then you will buy from manuer....
  8. the answer is very simple: NPC prices werent adapted to the ingame inflation. Solution is quite simple too: just raise many NPC prices... regards
  9. Translate NPCs

    i think the basic question is: would you prefer that some players post their own translation to their language at some website you cant control or do you prefer to integrate the translation into the EL-client. Look at the wiki, its better info than ency. I'd recommend to USE the community power instead of being afraid. Would you rather attract new players or lose current ones? my 0.02
  10. Read and understand

    since radu removes One perk for players, when they buy that at the shop, i'd guess you just ask him to remove the One perk at your bot and pay for it... i dont see the problem here at all. You get what you pay for , either way.
  11. idea for a new special day

    sounds funny, but on second thought: bad
  12. Connectio Problems!

    certain providers/companies filter port 2000 because you can access routers over it (roughly said). But France certainly doesnt filter globally and especially not the provider of the EL game server. So its either something on your machine or some carrier between you and the game server provider that blocks it. HTH
  13. Korrode's Combat Guides

    just training on fluffs and planning my PPs. Cant see why you would raise Reasoning to 16 here tbh. Instinct makes sense, but why have reasoning 16 for the feros after?
  14. War against =HC=

    if i can make it at that evening, i join your side, Piner. Not that i'd make a difference, but will be fun
  15. God Theory

    FYI: black holes are not of pure energy, you might want to study physics and philosophy if you are really interested in discussing such things off such wrong assumptions. btw it is indeed possible to test the theory of the event horizon being the border of black holes. And the currrent level of knowledge is that all known observations (e.g. quantum fluctuation of pair generation and the like) are in complete harmony with Einsteins theory. Science doesnt strive to create absolute thuths as theory, it creates theories to explain observations. The wrong picture of what science does is one of the problems for most people dicsussing it like you did. science is not in contrast with anything beyond the scope of science, but the more successful science explains the happenings around us, the less interesting is the believe that some omnipotent being would act in a way that could be perceived by us humans. agnostic greetings
  16. a bug in daily harvesting quest

    Not a bug. is that only from the mentioned place or does the message appear even when you pick that same flower from a different place?
  17. watch more than one skill in the stats-bar

    yes, thanks for taking our suggestions on board Sir_Odie and thx for including it blueap
  18. Nardo’s Birthday Bash…

    Happy Birthday to you, Nardo! Looks like you had an awesome EL birthday party and held extraordinary events. Very much appreciated, too bad i couldnt participate. regards,
  19. ICD and instances

    ICD perk is not really a problem with instances, but with invasions. In an instance the common tactics is to kill one by one of the monsters, surrounding it with your party of fellows. If you manage to do so, ICD is irrelevant. If you are ganged by several instance monsters and cant diss, then you are dead regardless of ICD perk.
  20. watch more than one skill in the stats-bar

    no reason to feel bad about it. My comment was not a complaint, pls dont start to cry. I just wanted to understand the NEED of that change. And even that i only dared to ask, because it became obvious, that this new feature will probably make the current behaviour much less convenient (imho). So now i know, that you proposed the change, Raistlin: where is the need ? Is it really only to fill up the space on the bottom right ? If thats the only reason, then i think its not worth it, just that. And yes i know that Sir Odie does good patches, thx alot for that. Still i think that my comment is a question that should be allowed to ask in order to have the best result in the end. regards,
  21. watch more than one skill in the stats-bar

    i dont want to sound negative and all programming work is highly appreciated, but in this case i'd dare to question this change. You know the two programming rules - if it aint broken, dont fix it - K.I.S.S. imho most ppl have their skills displayed in the HUD on the right side, where you can turn the (small) progress bars on and off (with the contect menu) and you can select one of them to be displayed at the bottom (with a simple left click!). Now, i wonder where the need is, to have more than one of those small bars be displayed at the bottom ? And: is the complicated behaviour (that is discussed here now) not a reason to better leave it as simple as it is, especially if it serves the need of 99% of the players? so where is the beef
  22. E_mc2 lured me into pk and killed me

    this is debatable, i agree. yes i CAN call it a bug and the reason is, that the mods and other responsible people are not tired to explain new players in channels 1 and 2, that the game warns you every time when you enter a pk area. This behaviour makes it a bug imho. regards
  23. E_mc2 lured me into pk and killed me

    What makes you think someones ingame behavior has to be linked to their RL behavior? after all this game is a MMORPG, not everyone wants to play the "let's be friends and have a tea party" roll. its not necessary to be an a$$hole in RL in order to ruin the fun of a new player, both in game and RL. Its the deed that is judged not the person, but the person is responsible for the deed of his char, being it a chat or a kill. Everything else is just childish justification .... If you dont play tea party thats ok, but that doesnt justify taking advantage of the lack of knowledge of new players, especially when game flaws like the missing pk msg are involved. Imho thats just violating rules #3 and #19.
  24. Pin Poll

    No one still have answered this question. yes i have answered that question, you might have overread it, so i repeat: removing all pinning possibilities from the normal dragon spawn regions has my full support. Everything else you said i disagree with btw.
  25. Pin Poll

    agreed, but this could imho mean, that we just remove the pinning from dragons, not remove it altogether. agreed, but to have fun in a game, you must be able to achieve SOMETHING, not necessarily profit. Watching the ranging animation alone isnt enough in the long term. Removing pinning would just mean that ranging would not be a combat skill anymore. If we speak of reality: in a wood full of trees i would easily be able to run around and fire some arrows on a huge creature with quite low risk of dieing (at least with some practice). In EL its nearly impossible to fire some arrows like that with any effect, because of several reasons: 1) distance: its not realistic that i need to come close to such a huge creature in order to shoot an arrow at it. Additionally dragons are not very slow (make them move slower pls, when you remove their pinning!), so with the current long ranging animation, they are way too fast in melee with you when you shoot at them. 2) hittting: if you finally found a fighter to tank (its rare since most good fighters are extremely profit-oriented) and you are near distance ranging, then you still are missing way too often. Near distance shooting should be more accurate imho (especially when the creature is huge and stands still). 3) user interface: when you fight melee, you engage, then concentrate on healing, sr drinking (and finally fleeing). When you try to range higher monsters w/o pinning, you have a very complex problem, cause you must observe the map, are hindered by trees and such and still must aim each time you want to shoot, while the monster moves and then you have a recovery time where you cant move at all. It helps to use the minimap, but even there it happens that you click on a place you cant move to. I never tried that with first person perspective, but i'd guess it doesnt help much. Not even speaking of ranging in invasions, where you flee from one and run into another monster (which caused my last brick in AA when ranging MBs and icys). So i'd think we'd really need some other changes before removing pinning altogether. for 2 reasons: 1) the fighters: speak to the fighters, that are able to tank a dragon pls. Like i said above many of them are not interested (like with invasions) and the reasons for that should be discussed in another thread. 2) the current situation: we havent got enough ppl playing for that imho. When you play at european daytime, then there is often enough simply noone available that is interested or able to help (with invasion leftovers for example). Why not let rangers kill what the other players left over (from the usually at american evening time starting invasions). Its not like any ranger ever took a beast from a fighter...
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