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dipi

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Everything posted by dipi

  1. I don't think radu will like the one click option (or maybe he will?), the behavior will be too similar to the gatherer medallion. I think the fix should be that with the first click on the buttom opens the bag and takes nothing from it. Or if the bag is open, takes all.
  2. Why is it...

    <rude mode> Please read and respect Forum Rule #27. And i can imagine how important and constructive was your original suggestion so you edited and we can't see and evaluate it anymore. </rude mode>
  3. EL Urban Legends

    "Each character has a different 'luck'... some of they have bigger chance the find rare stones, others bigger chance to make rare; so if you find the use for each char, you could have alts for make max your luck" (derived from the Past Quest)
  4. Degrading Armor

    Already suggested http://www.eternal-lands.com/forum/index.p...&hl=upgrade
  5. Day of the rubber chicken

    Great idea! I am sure it would be a funny day, although a lot of people will complain (harvesters) or go offline during that day. And the ebul AFK with gatherer strong players farming furs/meat/bones...
  6. Giant Rat

    It WAS a Mare Bulangiu the first time this effect appeared. The problem, beside the complains, was that noone was killing them if they shown up in single combat maps. I remember one alive during 3 rl days.
  7. EL Urban Legends

    I'm pretty sure I head about Bone special hit being mirrored though... I've seen used scythe in instances (where are many mobs with mirror skin perk) and I never, repeat NEVER seen single scythe (a.k.a. BoD effect) mirrored back to the scythe wielder... The scythe/bod effect to be mirrored, assuming the mirror skin on mobs works at 10% as the perk, would be like 0.20% You would get 2 mirrors in 1000 BoDs from scythe USED IN mirrored mobs. Using in a very bad way the percents (coz nulifing a lot of variables) if you make 20 BoD in a instance, you would only see 1 mirror every 25 instances. The chances are low... Besides Critics or Make rare astro could affect this. (just a guessing ) Now, iirc i saw the unlucky Daiske12 been mirrored from scythe against a Meltean hehe (and died)
  8. IRON Hide & Seek Part two

    \o/ gratz on your map's aniversary IRON i'll try to participate this year, and win again ( no iron ores prize this time?)
  9. EL Urban Legends

    Un - Mything
  10. EL Urban Legends

    "Mods have a safe way to reach the hydro cave." "There is a spawn of Giant in a non-pk map." (really?) "Fail astro affects the chances of get poissoned by toadies." "Make rare astro affects the chances of get rare stones." "Breakage astro affects the number of pickaxes/gloves broken while harvesting." ***You probably didn't hear about the last 3 coz everyone is like "omfg skeptik is FTW!!!1"
  11. Tips and Tricks

    Summoning stones is only 1 emu each
  12. It's an expensive weapon and the degrade rate is kinda high, it should have any special use... if not, just hit the mobs with normal weapons, that makes more damage, and summon spiders on them (i'm pretty sure the cost will be lower)
  13. Just came to my mind a new item: Magic Nullification Ward. Can't use magic for 20 seconds. (no restores, shields, harm, teleports, etc.) [like the city in Grubany Penynsula] 10% + (engineering level)/6 chance for every step while in the range of the ward. Ingredients: 30 Air Essence 80 Magic Essence 30 Death Essence 20 Yew 30 Polished Diamonds An item like this could give a strange twist to the actual PKing, maybe making to use more potions and rings.
  14. Morath

    Quote myself, same suggestion.
  15. Agree, but i dont think it could be abused, the damage inflicted isn't that high. If the porpuse of the axe was ever meant to tank, I would prefer to buy a SoP instead of this axe.
  16. Axe Of Freezing

    Visual bug/inconsistence: the icon is a blue IRON axe, the item is a blue STEEL axe, and it degrades to an IRON axe.
  17. since you wont level up a/d i'd consider MM perk. That will make easy to range/move, for example on giants. (remember the MM removal is available in the game)
  18. non fighter got the loot drop

    well, gathermeds dont work exactly that way ?? if he did the most damage and he wear the med before the fight ends he should get the drop...
  19. Screenshot Thread

    no friends there, they are mines/caltrops i bet it was a peace day
  20. non fighter got the loot drop

    I think is possible to do it pressing Home key quickly. ... you should let the Jegos attack to morath
  21. yeah, move the anthill to TD. they will become really pr0 fighting fluffys and cant be killed by summoning stones Back to the topic, I don't like the idea of a filter. A complete ignore, closing channel 6, or tolerate it should be enought options.
  22. IMO the way it is right now should stay like it is. Abuse situations: *Big team fighting a Mare Bulangiu... rangers could steal the drop to the meele fighters. *In Bethel invasions the rangers with full AP pots will get the drops, while the new ranger will get nothing, discouraging new people to introduce in this skill. *From yesterday, after Invasion's Day: i saw a message in local similar like "it was a nice day to me, i bugjumped 4 ACs and a Jegos!" (will make bagjumping easier). *Automatic picking the bag of the PKer in DPA ranging kills. (assuming this "thing" [as Radu named it] still works).
  23. that happens when you are overloaded (gcs has no emu)
  24. I saw it before. I think the amount transfered to inv in the first click is related to the amount for picking that you had selected in your inv window (1,5,10,20,50, other...) Maybe is related of clicking too fast when the bag is created, but neighter couldn't reproduce it.
  25. Black Dragon nest

    that happens to me in grubany... i'm pretty sure it is the swamp tiles or something like that
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