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70347

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Posts posted by 70347


  1. From a post I made about map bugs in the test version.

     

    Yes you are stuck on our map probably because of a map error in Sedicolis.  The Stonecutter's workshop in the city sends people to our guildmap instead of to the inside map.  Probably just a typo in the map number in the def file.  No idea why you can't get out of our huts though, they worked fine before.

    195337[/snapback]

     

    This bug is still around after the update. 66,51 in Sedicolis are the coords of the workshop. This is the SegV guildmap I am talking about.

     

     

    [EDITED BY ROJA]

    FIXED.


  2. Yes you have probably because of a map error in Sedicolis.  The Stonecutter's workshop in the city sends people to our guildmap instead of to the inside map.  Probably just a typo in the map number in the def file.  No idea why you can't get out of our huts though, they worked fine before.

    195337[/snapback]

     

    This bug is still around after the update. I lost 2.5k to find it, would be nice if I could get that back. ;)

    Edit: i didn't lose it because the rollback but still the bug is a problem

    Edit2: 66,51 in Sedicolis are the coords of the workshop.


  3. I'm trapped inside a hut on Segmentation island, the_antihut. [91,317]

     

    Have I stumbled upon a SegV guild map?

    195301[/snapback]

     

    Yes you have probably because of a map error in Sedicolis. The Stonecutter's workshop in the city sends people to our guildmap instead of to the inside map. Probably just a typo in the map number in the def file. No idea why you can't get out of our huts though, they worked fine before.


  4. i also couldn't open that book, i have the file but i think it is bugged since it won't open in IE either.

    Gave this error: Invalid at the top level of the document. Error processing resource 'file:///D:/My_Downloaded_Files/Eternal Lands_110T3/books/monsterofghealansea.xml'. Line 1, Position 1


  5. I know Ent was going to do something like this with plants in barren moon but I would like to see this in EL too. Would be cool if fighters were forced to let at least some of the creatures reach maturity by making new creatures only spawn when another of the same creature reaches maturity. (They have babies) In this way it would be possible to hunt creatures to extinction. (Not forever, maybe they move there from another map in a few ingame days but for that time no one can use the spawn since they were careless in their hunt practices)


  6. Hmm okay thanks. And I also finally found out how to check flickering. It's again LEFT shift (right shift didn't work for lowering and rising the 2D tiles either)

     

    - cedox

    192008[/snapback]

     

    Right shift works for me. Maybe you should get a newer version of the editor.


  7. Open heightmap mode, open the height choices box and click any height. Then click another height, the new height will be selected but the old height will be on the ground tile that was under where you clicked in the box. This is annoying when switching back and forth between unwalkable and 0 where using insert and delete to switch takes a while. The only way to prevent this is to right click to take the original off then click on the second one.


  8. only reason I figured out the date I joined is by finding the original install file I'd downloaded for v1.0.0, marked 1/25/05 (or for you Europeans, 25/01/05).  Sometimes packrat-ism helps...

     

    But, yeah, adding to what ttlanhil said, trying to remember key events in RL/EL, or other major players you may have interacted with, or other details may help you at least get a general idea of about when it was.

    189177[/snapback]

     

    I have been wondering this for a while. Up till now I just went by the forum, but didn't know for sure. Thx to Arnieman I know for sure it was 2004-5-13 (made sure it was in correct international form).


  9. I think that all the neg perks should be taken out and the reset command as well. I think that the only fair way to do this would be the way that Shivar suggested. I think that it is the only way that wouldn't cheat people out of the points that they had earned. I may be overlooking something, but I believe that this is the only way to take out neg perks totally, assuming that that will ever happen.


  10. Since Anti did some Grum quotes, I'll do some from him.

     

    the_antiroot: obey me ir Ill have me kicked as an impersinator ;-)

     

    [PM to the_antiroot: hello?]

    [PM from the_antiroot: hi]

    [PM to the_antiroot: can you accept me]

    [PM from the_antiroot: ready for reassimilation?]

    [PM to the_antiroot: i am ready to become one with the guild :P]

     

    [the_antiroot]: they need a "whats up doc" sample for fluffy ;-)

     

    [the_antiroot]: not a spy, not a ent.  must be a witch then,, burn himmm  burn himmm ;-)

    [the_antiroot]: everyone chipp in some fire ess... burrrnn  himmmm...

     

    Also here are some Woodchuck quotes

     

    [Woodchuck]: and i can speak sign language...yea thats right speak it, thats how advanced i am

     

    [linisius]: i killed one at 3/4

    [trolleyjack]: hi every1

    [Gandalf_thewhit]:      ?

    [linisius]: yes and barehnaded

    [Woodchuck]: someones      ?

    [linisius]: i am

    [Woodchuck]: crap, free peep shows

     

     

    [WoodChuck]: i wanna be a jelloking...

     

    [WoodChuck]: Goats dont go moo!!!!! get ur facts together!!!!

    [WoodChuck]: they go meow! duh

     

    [WoodChuck]: steel chain looks like im off to the disco

    [WoodChuck]: disco fever!!!


  11. This first one is from the day when Carmien Manor was first out. LV(stage_crew at the time) and I were exploring it when we found Roja being attacked by two ogres at once.

     

    stage_crew: its soo big

    70347: thats good

    stage_crew: go roja

    Roja: agh! 2 of them!

    70347: 2 at once

    stage_crew: god mode rocks huh

    70347: is this multi comabt

    stage_crew: yes

    Roja: come on guys..help :)

    70347: cool

    stage_crew: i cant

    70347: im weak with mm

    stage_crew: im weak

    Roja: hellpp!!

    Roja: ahhhh!!

    70347: its not like u can die

    stage_crew: 2help to roja, stat!

    stage_crew: ;p

     

    Here is some random stuff from Tumaros.

     

    Tumaros: arr

    Tumaros: i had a lot of names

    70347: pirates?

    Tumaros: let me reminisce shh

    Tumaros: Tumaros

    Tumaros: Tumaros_Treesoar

    Tumaros: Tumaros_AFK

    Tumaros: One_Eye_Treesoar

    Tumaros: arr

    Tumaros: Grallen

    Tumaros: Monore

    Tumaros: Zak

    007: frukas

    Tumaros: Russian_Cleric!

    007: hehe

    Tumaros: The early early early days!

    007: xD

    Tumaros: who else

    Tumaros: Slaytette

    Tumaros: mortos_reborn

    007: i'd reminisce but it'd take weeks

    Tumaros: umm

    Tumaros: tons of imitations

    Tumaros: like s1ayton

    Yoshi: i have kris_kringle, beat that :P

    Tumaros: only they were deleted

    Tumaros: ooo santa was maggi right?

    007: i have tiraslazer

    007: and 007

    Yoshi: and yosh1

    lpa: rworld

    007: i have abc, 123, ice, red,

    007: albino

    Tumaros: shh

    007: albinoman

    007: albinowoman

    007: albinoelf

    Tumaros: it'll take u forever

    007: albinoelfwoman

    lpa: thaxs for healing me who ever did that

    007: albinodwarf

    Tumaros: ...who remembers ghosty?

    007: albinodwarfwoman

    Yoshi: what was it tuma...doubleoseven? :D

    007: me

    007: xD

    007: ghosty...

    Tumaros: ghosty - ent's fav. player

    007: heh

    Tumaros: because he liked being half-ghost he made like a whole armada of ghosty1 ghosty2 etc.

    007: i guess he wasnt black eh

    Tumaros: ...yes actually

     

    This next one was pretty long so I put it here.

     

    It may not make sense to some people and it may be offensive in some places. You have been warned. :angry:


  12. I don't like either idea. First with the npc, if he gives xp then it would be just like giving away free attack def and oa xp. It would be fine if he didn't give exp and people used him only for fun or to test their skills.

    For the bagjumping idea, it destroys the whole point of bags which is that anyone can pick them up. Bagjumping is part of the game. It has been said many times before but apparrently people haven't been paying attention, don't put anything in a bag that you aren't willing to lose.


  13. When I'm standing in the right place (magic school 50, 189) and with the camera at the right angle this happens.

     

    nostairs.jpg

     

    This happens with perspective at any level and even with perspective off.\

     

    Edit: Actually it is gone from any spot that is close to the door at that camera angle. As the character gets closer to the center of the room the stairs begin to "materialize" with the yellow supports first and then the steps when the character is nearer the middle of the room.

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