-
Content count
1096 -
Joined
-
Last visited
Posts posted by bigkav
-
-
I would agree that the current implementation makes no sense. The farther away you are, the LESS likely it would be for the monster to "see" you can attack. If anything, being too close could draw him off, but not being farther away.
+1
-
Food:
1357 Potion of Feasting7829 ToadstoolFlowers:14737 Red Rose21230 Chrysanthemum21323 Red Snapdragons20213 SunflowerMinerals:27266 SulfurTools:12 Leather GlovesAnimal:15621 BonesClothes:1 Fast Regeneration CapeI'll take all of this, thank you.
-
If your password was saved to where it allowed you to log in then the password should be accessible in your browser settings.
I only managed to log back into the forums because (Miracle upon miracle) my log-in data got transfer over to my new computer after upgrading,
but I have none of my game data. I actually don't even remember my password for the forums so I'm wondering if someone could help me out there. -
"The ones who think they are crazy enough to change the world, are the ones who do." - Steve Jobs
I believe this will open up to more combinations for invances, instances, invasions, drops, methods for killing and variety that the game can sometimes need.
-
sounds good, would open it up to other competition & teamwork
-
I voted no for a variety of reasons:
1. The system is flawed, increasing caps doesn't remove the flaw, it will only magnify it
2. Top level gold farming is already to easy, hurts the economy (except for gc seller's wallet) and increasing or eliminating caps will only exacerbate the problem
3. If you're trying to improve the attr system fix it, don't try to polish a turd. I suggest the following:
a. remove primary attributesb. use pp's to directly choose xattr'sc. create an emu xattrd. create a hp xattrd. remove emu and hp attr from might, coord, and wille. uncap x attr'sf. increase pps from 1 per oa to something around 2.25 per oag. have fun4. If you want to discuss something important to the game, discuss removal of mini events or a perk where you can trade the extra gc and xp from the mini events for relief from the mini event harv stoppage
go go go discuss.
edit: xattr=cross attributes (for lelugo)
I also support this and would vote yes for it.
-
Then vote maybe and post you want oa cap raised, that's the reason for the 3rd option. To the people voting no because they want uncapped outright we initially asked for removal of the caps but at this current time a raise to 52 is all radu was willing to offer.
-
It wouldn't hurt so much so i'm inclined to agree however I think only the cotu perk should be removed from mage pants.
besides, people fighting casty with cotu cloaks would be a good way to poof some gc.. and who doesn't love that nice red colour
-
The game is different now than it was in the past when caps were added. One of the biggest reasons is that restore is no longer full health (requires magic+rationality to increase now). If caps were completely removed instantly and people went to their old builds, they would actually be worse than they are now.
In example, consider LuciferX's build from before caps:
http://s173.photobuc...e_caps.jpg.html
This build has high coordination so it will hit/dodge and do a ton of damage when it does. However, it has almost no rationality, with a maximum restore of 226 and a mana pool of 80. This char would not be able to tank any creature that has mirror skin...it would die to its own mirrors or run out of mana very quickly and have to use a diss ring very quickly. In pk, this character does not have high health so it can be killed easily with bombs or harm.
So basically what I'm saying is, if caps were removed, people would still need to think through their builds now...the all coordination build is archaic and would not be as OP as it used to be. So, personally I'm for the change.
@luke12
why make it so those who only do 140s~ invasions and not even capped in anything besides 2-3 attributes mess around? if you aren't even close to maxing attributes how would it be any different then now? sure you could harm more or you could dodge/hit more... pots already do that though.
- soLo
People who don't have capped attributes are the ones who actually have to think through their builds. People who have bought enough pp to max their attributes now will probably be able to max attributes whenever caps are raised. What's more important is making it possible for people to be creative and experiment to find what works best for them..not to have everyone be the same (like they are now).
-RM
RM has pretty much summed up most of what I wanted to convey in my post. I believe this change would be just a baby step to what could be so much more.
I believe the game has progressed to a point where caps aren't even needed anymore, there's been soo much progression with implemented mobs (which require strategy to kill, not just tank and spank) and skills and items that influence other types of gameplay which would be benefited ever so slightly even by a +4 increase.
-
SOLD
-
-
before you bid, whiterhino took advantage of a player who has head injuries to acquire this ice serp and other items.
-
However I would never suspect Stivy to get so low.
That's right, let's make conclusions before stivy has a chance to defend his actions.
-
Well to be honest, it's probably a lot easier just investing the gold into a crown or red drag helm of life and mana. You can safely take another 4-8 physique and still get pretty decent exp on ogres. As for vitality, you can take it to ~12-16 and notice a big difference but unless you remove will I don't see you getting it anytime soon.
-
You're already at the optimum might xattr for ogres but your goal isn't optimum exp/hour, it's to survive constant lag spikes.
Before I can recommend what attributes you should progress with I need some more information.
I need to know what armor you use to train in, whether you use a CoL or RDHoLaM or neither and your a/d progression goal.
Just a quick note about about Raz's recommendation of the evanescence perk, at your defense/reaction you already block ogres 90%, evanescence won't be as beneficial as some more toughness to soak up damage, however once you reach armed orcs (your next progression mob after ogres)/any other mob that crits often, evanescence is well worth the investment.
-
With toughness you also make more damage, witch might drop the exp rate. Another solution is to get high coordination, good armors and col. Train on monsters that don't attack you and always have more life than a monster can take in a fight. I admit it is a little risky because you need expensive armors and you don't want to drop those when you die, but if you do it right you shouldn't get to that:)
You need to be able to kill at least 3 monsters before you need to restore. Using potions of br is even safer because you can always keep your life full.
Also note that, later in the game, a pickpoint saved will worth more than a titanium set:D
Toughness doesn't increase the damage you do, might does. Coordination will also increase the damage he does because of the might xattr.
-
When are the next 4 auctions happening?
-
+10 mag damage would be justifiable imo. Iirc BDS costs 110k and rad rapier about 160k? Rad rapier gives +15 rad damage and BDS only +5 magic damage, so according to those numbers, BDS is overpriced or underpowered. I think it would be better to raise the mag damage to 10, since dropping the price is bit harder.
Another possibility to ponder.. give it +15 magic damage, raise the ingredients to equal the cost of a radioactive rapier with the same break rate and add it to the shop with the same break warranty/cost as a radioactive rapier.
-
-
-
-
-
I don't see why not, whether the gc is bought via unofficial means or produced through buying shop items to sell for gc it's not going to change the way people already enjoy using $ to influence their character progression.
Voted yes.
-
There's only one real 'gaming laptop' on the market right now, http://www.razerzone.com/gaming-systems/razer-blade. That laptop can run the latest games on highest graphics and then some.
Storage Sale
in Marketplace
Posted · Edited by bigkav · Report reply
Storage Sale!
Reply to the topic or try catching me online at kavi, kavii or bigkav
1 Dragon Bladesold2 Radioactive Rapierssold4 Halberd30.5k5 Red Dragon Helm Of Life and Manasold1 Red Dragon Mail270k1 Used Titanium Plate Mailoffer1 Used Titanium Cuissesoffer1 Used Titanium Helmoffer1 Used Steel Cuissesoffer1 Black Dragon Cuissessold1 Black Dragon Greave160k1 Steel Greave40k1 Ice Dragon Mailsold1 Used Blue Dragon Cuissesoffer2 Ice Dragon Cuisses175k/ea1 Crown of Life98k4 Used Titanium Shield28k2 Damaged Ice Dragon Cuissesoffer1 Blue Dragon Helm250k1 Crown of Mana85k1 Steel Plate Mail88.5k1 Blue Dragon Greave180k1 Damaged Black Dragon Mailoffer1 Used Blue Dragon Shieldoffer1 Ice Dragon Greave170k1 Used Titanium Greaveoffer2 Red Dragon Greave110k1 Red Dragon Cuisses115k20000 Health Essence10/ea9000 Energy Essence12/ea4000 Matter Essence12.5/ea2000 Spirit Essence10/ea35000 Air Essence11/ea30000 Potion of Spirit Restoration18/ea20 Potion of Speed Haxoffer2000 True Sight Potion100/ea4 Hydrogenium Barsold789 Silver Barsold1 Wolfram Barsold3 Goblin Tokensold3 Black Horse Whistlesold14 Big Book of Tailoringsold1 Book of Giant Fightingoffer