whitediablo
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About whitediablo
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Rabbit
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Since we remade ^v^ it is time to take in new members. Few requrements: Hournest Play a lot Have a lot of Humor Our guildchat is very active (when were all online) and we love to have fun wile sharing our common interest... EL. We dont have any ambitions to get the strongest, largest, greatest etc guild in EL. All we want is just have som fun of eachothers compagny to make EL even more fun. We are 4 members atm and have room for many more We have played EL for many years and would love to give new members/players a good start in our guild/EL. Please visit our forum: http://z8.invisionfree.com/GuildLegends/index.php?act=idx for more info. So dont hold back... just send a Personal Message ingame to one of us... we dont bite Contact Whitediablo, raa, Mortsllem or Lionel for more info or to get in
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As most ppl know me (whitediablo) and my wife (raa) plays on the same IP with two different characters. Since Im antisocial I cant buy pots, so raa bought them for me at Mira, putted them in a bag and I picked them up. Suddently raa an I got a Rule screen stating that that was cheating and raa's couldnt log in after this screen. Ive told Tropicano, Mihaim and Learner that we are two diferent persons playing and everything seemed to be fine. So could somone plz explain what happend? I know raa is locked but why?
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Hey hey Sure u have to come back... to boring here without u
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I think its ok for u to state ur opinion and say u dont like EL. Antoher thing is advertising for another game... It really smells like ur not a professional game reviewer at all. I dont allways agree with what Entropy do in this game, but I respect the EL team for putting a huge amount of time in this game. So take ur RS and stfu.
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Why not making Harm lvl dependend?
whitediablo replied to whitediablo's topic in Suggestions - General, Misc.
Flex... 20 - (40/2) = -20 ???... hmm... Go back to Uni... now! No vacation for u If the factor gets negative then it could be = 0. Nidan, u got a point there... Anyway, Entropy will set the damage ratio if he thinks its a good idea, whats more important is weather its a good idea with magic-lvl dependend Harm or not -
Yesterday during a contest Frak came up with an exellent idea: Harm should be lvl (in magic) dependend. The higher lvl in magic, the more harm u throw on ur opponent. In other words: if u got lvl 20 in magic, u harm with 20 pts damage. Well its VERY hard to raise magic over lvl 50, so the harm done wouldnt be that big anyway, but the fun would. Imagine the fights in KF, if 3 magicians attack someone. In my opponion this could make more fun in fights, even for players that have low attack/defence and Physique/coordination, but good magic. This could introduce a new kind of players in EL... Magicians. Well think about it Entropy and co... and let me know what u think.
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Well I had some troubles finding enough gurds today. Then Mono (the great looking and charming dwarf) came with a really good idear... Instead of TM participating in the event... they would all be guards That way the contest would be more even for the rest of the guilds/ groups. And again... plz post whos gonna be in the contest!!!!
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Drop... YES magis is allowed and so r damage and diss ring... everything but weapons. And now... Guildleaders post the list... it allready tomorrow!!!
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Kreat0 stop bitching and get tactical Im gonna a guard and so is Tropic... Wolfs got a pretty good chance here... and so do other guilds Just join in. Btw the idea bout having some mods/admins to return ppl to respawn is great... I just need to find some I_am_Spock... plz read the whole thread. Well Im gonna make a date for the contest Saturday the 3'rd at 21:00 (danish time). Hope it suits everyone... otherwise plz tell me. Im gonna have to get a lists form every guildleader here in this thread, with names of the 5 competitors... BEFORE saturday!!!!! plz Hmm getting an idea... how bout having this contest once a month or every 3 or 6 monts just to know whos the best guild atm?
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Yesterdays event... the Ska-event went pretty good... except those who reentered KF after being killed... Damn why do ppl do that !?! Anyway... Ill talk to Aquarden and Tornado bout being guards... That would be 4 (Me, Tropic, aqua and Nado) pretty good guards to ensure noone comes in once the event starts... and untills its over. Ill try to set the date to saturday 21:00 Danish (europe) time... figure out what time itll be in ur own country
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Soon I hope, Flex
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First of all... Idefix, u r not an angry dog... Sabaka is Since Entropy didnt have time for answering my request bout making some strong guards, we need some gurards at every entrance to KF and the teleport place from the portal rooms... lemme count, 1, 2, 3... 4, as far as I can count ... So who wanna miss all the fun and guard? I was thinking of some neutral, fair and strong players here... Personally Id suggest: Aqua, Nado, Tropic and me. That could be more fun for everybody, except the guards, but we have a lot of fun to... (omg did I really say that). I need a comlete list from every guild/group who wanna participate and someone who wanna be guards... Write down names and guild/group names... now.
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Well now we need Entropy to tell us if its possible for him to make some temp and STRONG guard to prevent ppl from going in to KF again after they died. Can u do that Entropy? Some of the Mod's can log on as the guards.
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I dont know how it went with my friendly map idea (se general chat - Frienly map)... A short resume: No items lost, more fun for everyone - map. I think one of the prolems with "manhunt with guard" contests is that very few players wanna get in KF and have 3-5 guards on her/him. Theres need to be lot of organisation behind an attack on the target and it dont seem to be worth it for most ppl. A friendly map could solve this prob (But thats another discussion). So I came up with an idear for a contest, and it goes like this: --------------------------------------------------------------------------------- All gullds fight in KF against eachother... the last guild inside wins... No weapons, No armour, nothing to loose, just 100% fun for everyone. --------------------------------------------------------------------------------- Hmm I sence a lot of questions now... so here is a FAQ. What r the prices? How bout 1 tit armour, 1 serph, 1 pair of pants and a helmet for every player left... or maby a MM or other cape. Who can participate? 5 members from every guild. Yes I know theres some ppl who r not in any guilds... so they can gather up and fight in a group of 5 and participate anyway. Yes I know theres guilds with less than 5 members... then just do as described above and add some temp players:) What about glove, meds and rings? Hmm since we cant check it... its allowed How do we make sure that someone doesnt come armed? We cant! But we can disqualify the guild/group... sucks for the rest of the members insede KF still trying to win. Another options is having Ent make some tmp guards (with 250+ dmg) at every entrance and walking arround in KF, killing everyone who has armour/weapon and disqualify the guild (maby their stuff goes to the contest prize to? I vote for that ) What about if someone leaves KF during contest? They cant come back... no refill during contest. How can we be sure that someody dont come in again? Well (strong) guards at the entrances... again the guild will be dis- squalified. When do the event/contest take place? Well how should I know?... But when every detail is in place, Ill post the exact time. Any questions/suggestions/flaming?... shoot!
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Instead having the existing rings, there could be scrolls instead. Rings should still be in the game, but have a different pupose. Rings could give like + 1 or more to def, attack, Manu, Alch, Hit and much more. It would be a permenent item. Scrolls could have same function as rings have now. Also there could be a scroll(magic), called Mass harm, used to harm all attackers. Btw why not dropping the sale of the damage ring(scroll)? Let it be an item that is dropped by monsters or so... that would make ppl think twice before using it all the time in battle and add more tactic to a fight.