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Saint Piscator

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About Saint Piscator

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    Rabbit
  1. Macintosh OS X client 1.6.0 bugs thread

    Thanks for online help Fedora Show Reflexions Disabled seems to work now
  2. Macintosh OS X client 1.6.0 bugs thread

    Ok this is the log from a crash when attempting to go into glacmor sewer: Thread 0 Crashed: 0 <<00000000>> 0x0a285860 0 + 170416224 1 GLEngine 0x05fc5088 gleDrawArraysOrElements_VBO_Exec + 1704 2 net.0ctane.EternalLands 0x000dc828 display_3d_reflection + 1560 3 net.0ctane.EternalLands 0x00096ff0 display_game_handler + 680 4 net.0ctane.EternalLands 0x0003d6a0 draw_window + 428 5 net.0ctane.EternalLands 0x0003d820 display_windows + 120 6 net.0ctane.EternalLands 0x00033544 draw_scene + 376 7 net.0ctane.EternalLands 0x000be248 start_rendering + 404 8 net.0ctane.EternalLands 0x000be54c SDL_main + 60 9 net.0ctane.EternalLands 0x00003ffc -[sDLMain applicationDidFinishLaunching:] + 56 10 com.apple.Foundation 0x92be4a04 _nsnote_callback + 180 11 com.apple.CoreFoundation 0x90805eb4 __CFXNotificationPost + 368 12 com.apple.CoreFoundation 0x907fdf2c _CFXNotificationPostNotification + 684 13 com.apple.Foundation 0x92bcee0c -[NSNotificationCenter postNotificationName:object:userInfo:] + 92 14 com.apple.AppKit 0x93784078 -[NSApplication _postDidFinishNotification] + 112 15 com.apple.AppKit 0x93783f64 -[NSApplication _sendFinishLaunchingNotification] + 92 16 com.apple.AppKit 0x93783aac -[NSApplication(NSAppleEventHandling) _handleAEOpen:] + 264 17 com.apple.AppKit 0x93783654 -[NSApplication(NSAppleEventHandling) _handleCoreEvent:withReplyEvent:] + 92 18 com.apple.Foundation 0x92be5a10 -[NSAppleEventManager dispatchRawAppleEvent:withRawReply:handlerRefCon:] + 380 19 com.apple.Foundation 0x92be5870 _NSAppleEventManagerGenericHandler + 92 20 com.apple.AE 0x91500960 aeDispatchAppleEvent(AEDesc const*, AEDesc*, unsigned long, unsigned char*) + 208 21 com.apple.AE 0x915007fc dispatchEventAndSendReply(AEDesc const*, AEDesc*) + 44 22 com.apple.AE 0x91500654 aeProcessAppleEvent + 284 23 com.apple.HIToolbox 0x9329f2e0 AEProcessAppleEvent + 60 24 com.apple.AppKit 0x93781d9c _DPSNextEvent + 856 25 com.apple.AppKit 0x93781888 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 116 26 com.apple.AppKit 0x9377ddcc -[NSApplication run] + 472 27 net.0ctane.EternalLands 0x00003f9c CustomApplicationMain + 220 28 net.0ctane.EternalLands 0x0000421c main + 248 29 net.0ctane.EternalLands 0x00002a8c _start + 760 30 net.0ctane.EternalLands 0x00002790 start + 48 Thread 1: 0 libSystem.B.dylib 0x900411f8 mach_wait_until + 8 1 libSystem.B.dylib 0x90040fc4 nanosleep + 388 2 SDL 0x300395e0 SDL_SYS_StopTimer + 140 3 SDL 0x3002b454 SDL_RunThread + 72 4 SDL 0x30039304 SDL_SYS_KillThread + 24 5 libSystem.B.dylib 0x9002bd08 _pthread_body + 96 Thread 2: 0 libSystem.B.dylib 0x9001f88c select + 12 1 SDL_net 0x33000ddc SDLNet_CheckSockets + 256 2 net.0ctane.EternalLands 0x000c58f4 get_message_from_server + 124 3 SDL 0x3002b454 SDL_RunThread + 72 4 SDL 0x30039304 SDL_SYS_KillThread + 24 5 libSystem.B.dylib 0x9002bd08 _pthread_body + 96 Thread 0 crashed with PPC Thread State 64:
  3. Macintosh OS X client 1.6.0 bugs thread

    Client crash when getting in and out from some areas, like Glacmor Skill Academy and Glacmor SA sewer but not all time, it's about 4/5 times crashing.
  4. EL 1.6 final RC (also zip for Unix data)

    Ok, impossible to read text i have weird colors instead and i only saw some black shadows instead chars Running it on Macintosh PPC G4 1.25Ghz MDD [23:30:46] Video card: ATI Radeon 9000 OpenGL Engine [23:30:46] Vendor ID: ATI Technologies Inc. [23:30:46] OpenGL Version: 1.3 ATI-1.4.18 As i was unable to read test i'm not sure i was on test server or not How have i to do it on Mac ?
  5. Pre RC 4

    Any news of the MacVersion ?
  6. Intel Mac Client Version 1.5.0

    Ok, thanks, i have installed it, but impossible to take anything from storage When using #sto command i also have the disconnect if i click on item. PowerMac G4 1.25ghz MDD, 1,5gb ram, ATI 9200, OS X 10.4.10
  7. Robinson Crusoe

    Keeping trace of all people entering or getting out of map.... violating rules... will really be a nightmare. So i think the best solution is to create a new map for the contest. This map will only be accessible for the contest and only by people participating. Why only for the contest ? Because the map is under a powerful magic spell and can only be reached few time each year. The only people who knows when and where the map will be avalaible is this crazy old sorcerer located at.... You will have to ask him to enter contest. So it will be easy to control who enter contest or not. Another suggestion is to deactivate perks on map, so noone will have advantages. Of course it's a lot of work to create a new map and a new NPC. but less than watching all exits of the maps.
  8. Macintosh OS X client 1.4.0 bugs thread

    Thanks, it works on both 10.4.9 and 10.3.9
  9. Macintosh OS X client 1.4.0 bugs thread

    I will also be happy to help you testing on my macs..
  10. Macintosh OS X client 1.4.0 bugs thread

    Same problem on an iMac G4 1ghz... (Luxo model) running 10.3.9 I have try differents keyboard layouts, same problem... Must be G4 related problem...
  11. Macintosh OS X client 1.4.0 bugs thread

    Same bugs than elrondra on an original PowerMac G4 MDD 1.25Ghz, 1.5mb ram running os X 10.4.9 french language and US keyboard layouts. Tab and F1 key don't work too... Impossible to play without maps or arrows...
  12. RC4

    Is there a mac version of the RC ?
  13. Bots channel

    Instead a bot channel to compare price, why not a bot you can pm, you will only receive the answer you need... And a bot for C1 and another 1 for C2 will be nice too.
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