ville-v
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Everything posted by ville-v
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It's intended, and I believe even if you have good astro (hardly any events) it wont affect how often those happen. I could/probably am wrong but thats what I've observed. ~kGn They don't happen very often, most likely you are eating, clicking somewhere or accidentially doing something to stop harvesting. For example: Clicking somewhere far away initiates walk command, which will stop harvesting. But if the place is out of walking range, your character will not react and you will not get any error message.
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Why bother if you don't need gc, I had lots of gc untill I started buy nexus and never sold any rostos, efes or other stones. No difference for me, if I had 1 mill or 5 mill gc in storage. Exactly. EFEs are shiny and I like to have them in my storage. Some day they might have use for me. If I had removal stone, I would sell it because prices are only going down. But if something is needed, selling it would be stupid.
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Penguin men would be cool as a new monster. Let they have the racoon hat-pickaxe-look and cast deadly spells at players.
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If you are one of the peaceful mixers that have multiple, useless rostogol stones in storage, that has to mean rostogols have no value for you. Especially if you don't have to buy any.
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Bear burns mana of enemy, right? Fighter could keep it at zero then.
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For mapmaker, items can be different objects "forge1" and "forge2" that just look the same. For player, the effect is something to be found out by trying.
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Didn't someone already make such calculator? I am sure I have seen it on forum.
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Exactly. Having to add all the leopard-dolphin-carrot-coloured fox scarves could have too much work to be required in it
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It is pretty easy to wear mm cloak while afk. Suggesting that is like suggesting mother nature should only damage people who mix at storage, not harvesters at all.
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The chance to be killed is roughly 1 / (billion - stupidity factor), but it seems only existence of some monster would keep people away from C2. Exactly like existence of fluffy rabbit or leather armor keeps you away from Whitestone.
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If different moving speeds were introduced, carry load could affect the walking speed. Speed halved when 75% full, for example?
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EL Horse and Chimera mounts for faster movement
ville-v replied to melting_skys's topic in Suggestions - General, Misc.
Maybe gnomes could fly on falcons? Dragoenis could fly on dragons of course. -
I think you have a problem then to show other people where you are. Let's say you walk 1 step in front, and then 4 to the left. Since you only report 1 step out of 5 other people will see you walking 5 staps in front instead of 1 in front and 4 to the left. Or I just don't get what you mean Anyway, I would like keyboard walking to avoid mouse usage. It would be a nice feature. I think it would have been more like: Player presses "up". Client sends "start walking to location that is 5 squares up". For more accurate movement there is home-key and turning buttons. Except with insert and delete turning is too slow while compared to movement with mouse.
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Latest client patch, everyone please test, urgent.
ville-v replied to Entropy's topic in General Chat
They do, before I couldn't get them at all. -
If money is the problem for you, you can make thread by yourself.
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I do remember this would have been suggested earlier (here in fact), and I am still behind the idea. The problem obviously turned out to be wearing, as things were not able to be removed so easily (as they aren't while one resets). But if wearing was competely excluded, there should not be problems in implementation.
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Males have no life, so they can lurk at forums around the clock. Girls do only play the game.
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ppl can nev€ w/rite in online g8ms, u qnow?
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Dont worry, people who buy items for gc, which have no stats at all, mostly arent any threat on pk . Even if they have plenty gc. The scenario was opposite: Too rich ebul irl pker buys 100000 hats. He sells them to friendly peaceful poor female-harvesting mixers 10gc each. Now he has 1000000 gc in a bag and can hit people with it. Money hurts, you know.
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By my experience majority of EL females does except they to be treated differently because of their gender (i.e. "i am girl, give me discount").
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I would say no. Adventurer caps give enormous advantage for evil irl rich people, they can fill their storage with hats and look more cool than the others. That would obviously ruin PK competely.
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Loss of coal might not be so bad, but that means you need time to click. Let us develope this a little and say there would be pirate captain whom you have to give a gold ore before he can let you pass
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you can get to c2 for free without using money, without even going on pk map, and without casting a spell!!!(and back ofcourse with #beam me, but if you have scotty killed, there is the secret way that i was talking.) Time is money as well.
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You said you were suggesting attributes for fighter, not summoner? The emu is not that important either for a fighter. You should be able to carry all you need with less than 600 emu. I have done a lot of harvesting and alc work and the huge emu just isnt that important. Its more important that people have a hard time hitting me while they fight. With physique instead on vitality people would still "have a hard time hitting you while they fight", but there would be some bonuses: You would have 100 more health, which would in fact be handy, and you would hit two times as much. Usually "fighter" means person that fights in melee combat, not with summons