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Everything posted by Ambrosius
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Rayden wins. PM me ingame
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Will close auction at end of this day
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Just on a little side note: +8 coord (godless) + attack potion gives higher combat lvl than +15 attack from bless at same a/d level. ánd the +8 coord makes you defend better That difference gets even worse when you take into account the bless gets less with every minute while the person who uses attack pots can keep the +5 attack because he can keep drinking potions
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Auctioning poison antidote book start: 30k gc Buy now 50k gc increasements: 5k gc.
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For me its about the fun. Just fighting other guilds with your guildies or roam a pk map now and then. I attack almost everybody..just not some friends or some friendly guilds. I dont mind dying (of course better not to). I dont mind to get attacked...even if its friends...its pk...in a bloody game...what do you expect? I do mind to get broded...and will brod back...altho i dont like it or that it is ingame. Pki does give me motivation...drops are (very) rare so its nice to get at least smth for a kill. I dont like whiners. Well..this sums the "spirit" of pk up for me, personally Dont pk as much anymore as i used to tho...except for NND ofcourse.
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Goes both ways for me. First look it was clockwise..i look again its counterclockwise. Funny
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Ik ga er wel ff kijken iig natuurlijk
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Warlock cloak: 60k gc. Poison antidote book: 45k gc. Post here or PM me ingame
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Auctioning artificer cape Starts: 210k gc. Buy it now: 300k gc. Bid increasements: 10k gc. Auction ends in few days or when buy it now price is reached
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Tomorrow ill close auction. So far 250k for Sophee
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Alles stijf mensen?
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Start bid: 30k gc Buy now: 60k gc Increasements: 5k at a time
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Saint wins with 40k gc. PM me ingame
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Afaik the 3 week warrenty only covers the person who actually bought the item and not players that obtain the item from that person afterwards.
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id say: cap oa at lvl 100 and all pps earned above oa 100 can only be used on positive perks. Will give some motivation to still train above lvl 100...would be like earning some special skills after reaching the oa lvl cap
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Buying an inorganic removal stone. If you got one for sale...PM me ingame
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This has been posted a few times now. From what i know its some client side "bug". Your opponent does get freezed for 3 turns..just the animation doesnt always work or smth. Do a search..there are at least 2 other topics about this. Would be cool tho if the animation did always work...would give some more confidence in the plate and would raise price a bit...its pretty cheap atm (cuz of this "bug" prolly). EDIT: Hmm just checked out your movies...specially in the Chim one you do take dmg a few times right after the freeze mssg.....dunno.....might be bugged after all.
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Im actually getting pissed off at all the fukn noobs posting here with ideas about this and that. I bet you 100kgc that they will not even have the guts to do the command. Yet they post here with suggestions what the advantages should be???? WTF?? Dont water the advantages down till they are worthless and nobody does the command at the end of the day because they are not real advantages. If your not going to do the command then stay the fuk off this thread. Those that post here should automatically be set on"pkable" mode when and if it gets implemented. I remember the Guild_war thing everybody was posting crap about "oh wow good idea" etc only a few guilds had the balls to type the command. BTW that command is still in game as far as i know who uses it??? not the noobs posting here thats for sure. Even my guild does not use it. Why? because there is no advantage to use it! We need a BIG carrot to make it worth the 20% fun 80% pain in the ass. Come on people get real about what would tip you over the fence to use the command for a month/year/always, not touchy feely stuff about how nice it would be to use for a day then toss it in the bin. OMG is right on spot. Ive been in total war...and yes its fun...but a pain in the ass as well with not much to gain really.....now if there was a nice set of advantages for combatants i would consider doing it again
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I think the main prob with pk atm is the big lvl diff between high lvl players and the rest + the cost to pk regularly. PPl just dont have a chance fighting the the top...so why bother? So why not give all pk maps lvl caps....like 120 a/d.....everybody can get that + maybe ad p/c caps too (combat lvl cap?). When your in pk map your capped..when you get out your normal again so you can train on monster you prefer. This would lvl the field a bit and pk would be more about skills and not bulked up p/c and a/d. It would stimulate the use of tactics, allies and friends as well. It will also stimulate the usage of positive perks to get an advantage Then lower the cost of pk: make rosts cheaper and red cape as well. Make cooldown less in PK maps (will be good for economy too; ppl will use more srs / diss rings and whatnot)....but make cooldown on summ stones a bit higher (fighting zoo isnt much fun). Could work and is worth a try imo.
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Just smth i call "EL Logics" ^^ Ive had 4 steel shields broken once in 10 mins of Dchim training. Therm serp degraded and few hits later destroyed + mirror and steel shield destroyed in same PK fight. 2 COL's degraded in 30 mins of training. Tit plate degraded and next Yeti destroyed. But also: 3 NMT's once in 60 Yeti and 2 Warlock in 30 Giants... And this was all before astrology was implemented. Just happens