Ok, cooldown was implemented to help the economy right?
Then why not remove cooldown on all items that people use, but keep cooldown on food.
This way demand will stay the same (get back to pre cooldown demand) but production will be more expensive (people have to buy feasting pots).
This will raise market prices and feasting pots will be a good money sink.
The problem with cooldown ATM is that production is more expensive but item demand is much lower too; this results in prices staying the same as they where before cooldown.
Ofcourse; the above would only raise prices of pots and essences...but still...