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Everything posted by Ambrosius
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Didnt i make it very clear i am against transfering bought pickpoints? And no, replacing a PP you got from lvling with a PP you bought with hydro bars isnt same as buying PP's.....at least not more than resetting and buying all your nex PPs. For one you can never get more PP back then you put in nexus already earned from lvling only those ones should be made redistibutable. and second you can at best get yourself in the same spot as the players who reset and bought all their nex pps......but that at a very high price (20 + 50 hydro bars for example). So i still dont see problem Bought pickpoints should stay in nex...the ones you got from leveling should be the ones that can be transferred to other nexus or p/c/w. That said id be perfectly happy with the 2 NPC option as well
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The reset part makes a huge difference. Does it? If you are 100 oa and reset its real easy to get that back...few weeks maybe If your 140 oa like me (326 million oa xp) its not that easy heh? Would be real nice if ppl like me and all 120+ oa ppl for that mather would have an option to change smth in their nexus /p/c/w setup without having to reset a years work..... So i still dont see problem with this idea......
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You see... if pps are possible to move between nexus and attributes there is NO chance to prevent moving 'bought' points to attributes. If one have human at 7, buys another 7 points in this nexus, moves 7 previously earnt pickpoints to let's say physique. It makes the bought nexus not transferred, but... is it really not transferred to attributes? I talked to Nitager in game and he pointed out some things that I had to agree with. After this chat I do understand why he wants ot be allowed to move some pickpoints. However I do agree with him also in the point that it should be one-or-one transaction. Either you buy nexus or you transfer pickpoints earnt in normal way. You should never be allowed to make both, what was suggested couple times before: @Entropy I'm really sorry if you're taking my posts as whining against 'rich irl evil people'. Not my point. I just do love this community and I like the game itself. Wouldn't like to see it screwed. Not that my opinion of what's good/bad for the game is correct:P Its no different than lets say.... resetting and buying those 7 human nexus PP's. If the bought nexus PP's cannot be moved and stay in the nexus you put them in, i really dont see the problem.
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LOL We are not talking about buying PPs here for RL $. We are simply talking about redistributing already earned PP's. The nexus PP's you bought for hydro bars shouldnt be made redistributable they should stay in nexus....i agree there. And btw: ATM, if you reset you also loose the nexus you bought with hydro bars.
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Last night.....finally a lot of PK action in KF. Big Fights with 2 groups trying to take over KF. No Brod was used which was cool Long time since i had so much PK fun So to all ppl who participated: -Ohmygod, Nienora, Wexy, Lorck, Zorro (a bit ), me and later on Shyne -Talloth, Ufoludek, Siarato, Jaclaw, Szatan and Later on: Mufossa, Senia, Atmos and Smurf. Lets do this again soon...next weekend or so Was too bussy fighting to take screenies...but maybe smby else did?
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LOL Cmon what is wrong with paying some hydro bars so you can redistribute a few hard earned PPs? I for one have some PP in nex that i dont use anymore now i advanced further in the game (or because the game has changed). Would be real nice if i could pay hydro bars so i can put them in other nexus or p/c/w. And yeah first buying a nex with 50 hydro bars and then paying for example 20 hydro bars so you can distribute it to p/c/w is buying "free" PP, but im sure there are solutions to prevent that.
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Id really like to see smth like that implemented. Since the skills have changed a lot (pot / manu / craft / summ) players would be able to decide to not do a skill anymore and get pp's back to put in another skill or p/c......but for a price. 10-20 hydrobars seems like a good price at that. As for the rich ppl.......i think everybody will be able to get 10-20 hydrobars with a bit of work....so everybody can benefit from it. At least you will be able to choose then: -reset to correct a mistake (or to focus your char on smth else) or -get back nexus pp's with working for hydro bars.
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So then.......where was everybody last night? DiE! and some \A/ was present on PK.......but except for Smurf i havent seen anybody else......
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I will fight so count me in Seems like best thing to do is: see who shows up saturday and then see if there is an imbalance in teams. If so then make adjustments.
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Since people miss "pk actions" I ask above persons to answer the following question: How about event called "semi-old style"? What is it? Conditions: CoL is ok, CoM is ok, armors up to iron pl8 (also tit chain, steel shield, augmented leather) are ok, all pots are ok, magic weapons are ok, traditional summons are ok, NO new armors, NO new weapons, No new capes, NO new rings, NO summoning stones. I hope it's all. Why? I think that more will depeand on team work, strategy, personal skills... I go pk to check myself vs other players. And I expect to fight vs player... fighting vs items is really annoying Maybe we try it and judge if it was funny or not after we see how it works? Could be fun, but atm we are outnumbered. We need some magic stuff to stand a chance. Maybe if we get more even "teams" we can talk about it
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From a fighter point of view: The special hits from magic armours/weapons often (not always) come in pairs too. Same goes for breaking stuff......a long time (sometimes few days) no breaking then suddenly 2 or 3 items in a few hours.
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I dont mind it so much...was already happy there was no BROD....but maybe next time we can talk about not using BOD as well.
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Yeah, when i tested it i could have sworn i still took damage as well.......not 100% sure tho. Would be really nice if the annimations did always work as well (the freezing).....so you can really see the effect of the armour when the special hit is triggered.
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I got mine as a gift. I harved 3 x fruit with it for the full 120 harvs. during that got blessed 1 x for 130gc Next harv was iron today......the med got destroyed at the second harv round ;/ so total: 1 x bless for 130 gc The med itself lasted for 360 fruits and 700 iron ores tops.
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Selling NMT cape -190k gc -or gc and tit plate and/or tit greaves. first one to offer me 190k gc or gc + above stated items gets it. Post here or best option: PM me ingame
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Well you can get nexuses at high oa without reset, just get hydro bars, and why would high lvl players have benefit not to reset, if you want to do something else, waste pp\'s like other players. Cheers! Well, it might give you smth to work for (get to oa 120/130). And ye you can get nex with hydro bars...but you cant get PP back......and with all the skills that have changed that would be really nice
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This prolly has been mentioned before: but it would be really nice if one could get a pickpoint reset at say: lvl 120 or lvl 130 oa + an ammount of gc. This would prevent having to reset at such high oa lvls and still be able to concentrate on other aspects of the game or correct mistakes or get nex pp back from certain skills: The game has changed a lot (potioning/summoning/craft, etc) would be nice if ppl at high lvls get the chance to do them.....or.....dont do them and get nex pp back if they decide it has changed too much and isnt an interesting skill anymore (in their opinion).
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Im wondering why PK is so dead nowadays.....so ppl....post the reason why you dont PK here. I can think of different reasons: -cuz of costs (essence /srs / rings / red cape / armours / rost). -cuz of Brod -too busy training to get decent lvls so you can do some damage on PK** -nobody there when you make PK round -etc, etc **you need a lot more lvls now then for example a year ago...top 30 started at maybe 80-90 a/d back then. Im sure i missed reasons...so post em here. Only serious answers with some explenation plx. Ill go first: I do go PKing...i mostly make a PK round every day....but mostly its dead. I make round....and when nobody there i go back to training or other stuff. So reason for me: nobody there when i make PK round.
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As is now the positive perks are too expensive imo......nobody takes them because they cost too much PPs. I suggest dropping the PPs needed to get a Pos Perk a bit and thus creating more ingame variation among players. A few examples: NMT perk....that is a nice one. If you take that; no more need for NMT cape, your red cape would break 4 x less ánd you can wear fast regen cape while training or BP / Mirror cape while PKing. But Hmm 7PP....damn... If it would cost 4 PP then id prolly take it. BP / Mirror / Fatal man.....fun perks too....but.....7PPs :/ You can almost take 8 extra coord for that which will make you hit / defend more and make you do more damage (cuz higher might) ALWAYS and not just 10% of the time. If they would cost 4 PPs.....then maybe There is no fork......cool perk.....but same goes here: 7 PPs....ouch And same goes for most positive perks. Players wont take them cuz they simply cost too much PPs. Keep in mind that PPs at high lvl are really expensive; i need 14M xp for 1 PP. So id suggest revising the PPs needed for positive perks a bit
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If u got a nail in both hands and both feet, the pain wont go away by remove the nail in rigth foot. The Rostogol in not the solo problem, it only takes 1 more reason for PKing. True But it could be a step in the right direction: -make rost less expensive -and/or only protects the stuff you wear
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We have a dutch saying: (translated) "The best sailors are standing on shore" Oh so true
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perks should have better abilities than capes
Ambrosius replied to guidera's topic in Suggestions - General, Misc.
Doesnt seem so worthless at all....if tweaked right. Would be nice to stimulate ppl taking positive perks......and making the perks more powerfull than capes could be a way to do that. -
Could work....but not if if the perks cost as much PPs as they do now. Fatal man for example would cost 350 hydro bars which ammounts to 3.5 milion gc (if you want to buy the bars).......ouch.
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If 7 pp is too much for NMT perk, then stick to the cape... Cape would also be worth alot less if the perk was only 4 pp What is the point in having positive perks ingame then if nobody takes them cuz they cost too much PPs? You might as well remove them from game then...no?