Tizzie Report post Posted March 18, 2007 When you are in windowed mode and you have the map open, when you go to full-screen mode instead of showing the map, it shows the textures on the character... I think this is a bug? Share this post Link to post Share on other sites
Sistema Report post Posted March 18, 2007 First thing that comes to my mind is your video card drivers must be out of date. Visit your card renderer's website and download the latest version released for your operating system. If that still doesn't fix it, I'd strongly suggest using Omega Drivers (google it to find the site, lol). Download and install them and tell us how it turns out. Posting your system specifications may help out also. Share this post Link to post Share on other sites
Ghrae Report post Posted March 23, 2007 I don't think this is a video card error. I've done it myself and my drivers are up to date. It is pulling random graphic files from the various game folders and showing them. The whole picture file, not just an element of it. Share this post Link to post Share on other sites
ttlanhil Report post Posted March 23, 2007 I've gotten it too. I suspect that it's because the map is loaded into memory at a certain size, and switching full/windowed changes the screen size (not a lot, but a bit) so then it grabs some other texture buffer instead Share this post Link to post Share on other sites
ttlanhil Report post Posted March 23, 2007 (edited) okay, assuming that's the only cause (that's the cause that affected me when I did my testing), it's fixed in CVS now unfortunately, it's not the only problem... sometimes on a resize or other I seem to get a texture as the backdrop (the sky/etc). and I dunno where abouts in the code to fix that since AFAIK isn't even loaded from a file (any hints welcome). on the up size, it's not that obvious, in most places you won't see it Edited March 23, 2007 by ttlanhil Share this post Link to post Share on other sites