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Entropy

Fixing the economy, part 2

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Arnieman, don't forget that EL is a game without classes so another part of the problem with the economy which ironically makes the game more attractive is that one has the option to be an all arounder if he/she chooses to. Most players do a little bit of everything once again voiding out the golden rule of supply and demand.

 

I give up on this economy debate because I only see it spinning around in circles at the moment and its making me dizzy. :P:):P;)

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Arnieman, don't forget that EL is a game without classes...

I know - check my stats, if you care to. I'm one of those players who pretty much plays all-rounder.

 

I never said it would ever be pretty to go "ideal", just, that people should be able to choose a part of that equation, and still make money.

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Hmm, I think ent has a nice ide here.

We already have donations in quests, so why dont make quests for high lvl players with high grade of difficultness and big donation.

The revards from ents first post can be nice carrots for the quests.

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