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Diealot

Final Token Effects Possibilities

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Radu asked for panther token ideas in 6. It's hard to convey an idea there. Here's a list:

 

Random exp (small) (semi reusable)

 

#ii time reduction (small) (not reusable)

 

Heal all players around you regardless of guild (semi-reusable)

 

Temporary +10 random skill (not reusable)

 

Necromancy (sort of like a potion effect) - chance to turn a kill into a summon if that creature is summonable (could exclude some, like dragons) (not reusable)

 

Teleport to a random map that contains the creature of the token (semi-reusable)

 

Advance all astro a set amount of (longish) time (semi-reusable)

 

Random positive perk effect for (longish) time (not reusable)

 

Bonus magic/fire/ice damage for (mediumish) time (not reusable)

 

-75 light modifier for (mediumish) time (not reusable)

 

Chance to not use essence/mana on spell cast if in inventory (semi-reusable)

 

High chance to hit thru MI if in inventory (not reusable)

Edited by Diealot

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While looking at the black panther picture I imagine the invisibility effect like the potion without chance to be poisoned (or like the corresponding spell). Reusable.

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If you want poisonless invis, cast the spell. That's a lame token effect.

 

If you want something more interesting have it greatly reduce the player's light modifer. There's uses for such a thing beyond what simple invisibility can provide.

Edited by Diealot

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If you want...

 

Discuss it to Radu. He will choose token action or will make completely new one. Radu, not me.

 

I hope other players still want to add their suggestions here.

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Heal all players around you regardless of guild

 

Bonus magic/fire/ice damage for (mediumish) time (not reusable)

 

best choices ^^^^^

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If you want...

Discuss it to Radu. He will choose token action or will make completely new one. Radu, not me.

 

I hope other players still want to add their suggestions here.

 

Forum

3. an assembly, meeting place, television program, etc., for the discussion of questions of public interest.

 

I was discussing it (maybe a bit rudely) with you. Radu will indeed do what Radu will do. If you don't want others discussing your idea, maybe you need to discuss it only with Radu.

Edited by Diealot

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What do you mean by that grud?

 

'Party' or 'guild' effects would be neat, but I don't see the benefit of a token guild buffing any skill aside from perhaps range.

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I'd like to see one of the tokens apply to Haidir. You get rabbits in DP and give token to Haidir and he says okay you can kill rabbits elsewhere.

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I'd like to see one of the tokens apply to Haidir. You get rabbits in DP and give token to Haidir and he says okay you can kill rabbits elsewhere.

 

Apply only to that token or one token apply to all haidir? Rabbit token for rabbit quest, rat token for rat quest, etc., or panther token to any haidir?

 

Either way would be neat.

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I'd like to see one of the tokens apply to Haidir. You get rabbits in DP and give token to Haidir and he says okay you can kill rabbits elsewhere.

 

Apply only to that token or one token apply to all haidir? Rabbit token for rabbit quest, rat token for rat quest, etc., or panther token to any haidir?

 

Either way would be neat.

 

 

 

As per Radu, passes are one of his best selling shop items. I highly doubt that anything effecting dailies will even be considered. I don't even know what tokens are left. I think orc and fem orc haven't been used. How about one of them increasing mule EMU for a short time? Or, a physique bonus. It would give extra emu or damage in combat.

 

Either way, just my 2 cents.

Have fun with your game and take care!

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The panther seems to me a good one for the lightmodifier.

Another idea perhaps:

More grief - Increase the chance to shred your clothes/armor (poofs on breakage)

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