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bkc56

Marking [non]PK areas

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I know it's (obviously) possible to define an area on a map as being PK or non-PK by using a set of points to outline the area. Is there a simple "switch" to declare the entire map to be PK or non-PK (or do all maps default one way or the other)?

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[general]
allow_combat: 1
allow_multicombat: 1
[/general]

allow_combat

1 = PK full map

(0 default)

 

allow_multicombat

1 = map is multicombat

(0 default, single combat)

Edited by Burn

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Each map has a switch that marks the entire map one way or the other, then you can map areas within it differently.

 

any attribute that can go into the [general] block can also be used on a specific area, and visa versa

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