Completing the crafting and manu tutorials
Posted 24 January 2011 - 06:23 PM
In order to complete the two tutorials and gain the achivments you need (at a quick count) 5 bindings for the crafting and 23 for the manufacturing - that is flat out impossible here. The price is at present somewhere around 90K - if you can find anyone selling them at all, and there is no one who will sell 28 bindings, even for 2.5 million gc!! (If you even had it)
I spoke to radu about this and he said I should post here and see what everyone thinks, he suggested just as an idea, maybe a limited number of bindings for each player, just to get the market going again at a price which would enable us to try and finish these two tutorials and get the achivments. (And yes I realise that you can of course use the bindings in any way you want - great swords etc. etc.)
So what do you all think, should we reintroduce the sale of bindings from the shop? And if so under what conditions - if any?
Posted 24 January 2011 - 06:44 PM
we would actually have a chance to complete the achievements
Posted 24 January 2011 - 06:52 PM
Posted 24 January 2011 - 07:52 PM
So, in my opinion there no need to sell bindings from shop. Who wants to get nice armor - could get it now, some achievements should be really Achievements.
Posted 24 January 2011 - 10:11 PM
Posted 24 January 2011 - 10:56 PM
Posted 25 January 2011 - 05:03 AM
I would support a rate adjustment. I would not support making them available from the shop.
Posted 25 January 2011 - 02:23 PM
I as pker find binding stones to be not affordable and do not use them for PvP or PvE, draw your own conclusions.
The limited population is unable to sustain a market for binding stones without a reliable source.
So sales of unlimited bindings is required, i'm not playing recently but I will be back!
Posted 29 January 2011 - 06:42 AM
I think an increase in find rate would be nice.
Posted 31 January 2011 - 02:42 AM
Posted 31 January 2011 - 07:35 PM
I mean either we have only the high level players able to buy (which I personally find very unfair - restricting it to just a select few), then 2 is too few, or all characters can buy in which case 2 would be acceptable - but restricting it to high level players AND a limit of only 2 rather defeats the purpose.
Posted 31 January 2011 - 09:33 PM
Posted 31 January 2011 - 11:27 PM
I think a lot off people who come over here are disheartened when they see they'll be using augs for the first 6 months they play, OR will be forced to have an alt harvest constantly for gc while they try and train with the second window open. not everyone has a computer that runs smoothly while doing so. And that's just the first point as to why that style of play isn't quite attractive. It's a pay to play server, i feel like good items should be decently available here. Dropping the binding price through whatever means, be it temporary shop availability or some increased finding frequency, would be healthy for the server.
I don't know why anyone is against it tbh. They must have bindings/good stuff already :/
Edit: plus people that wanted to could use theirs for the manu tutorial achievements
Edited by Goot, 31 January 2011 - 11:30 PM.
Posted 01 February 2011 - 02:34 AM
My alt Kaldoon is used for contests and some harvesting of higher nexus items. His OA is 88 but he's clearly not a "real character" and should not be allowed to buy bindings from the shop. I'd wager that most harvesting alts or alts used for support skills (manu, crafting, potions, etc) have a higher OA than 50.
I could live with an OA mimimum level but to be honest 100 is far too high ... OA 50 for example would at least mean that every character had to be a real player.
Hehe, I've been playing three years and have a high a/d and I still play in steal-chain and aug pants. You don't NEED high-level gear. Even as a PKer you don't need fancy toys unless it's an arrange battle where everyone dresses up.
I think a lot off people who come over here are disheartened when they see they'll be using augs for the first 6 months they play, OR will be forced to have an alt harvest constantly for gc while they try and train with the second window open.
And you already HAVE to have one or more alts to support a pure fighter. The only way to play as a single character is if you are an all-rounder or very focused (like a mage build: harvest, alch, magic).
Posted 01 February 2011 - 02:59 AM
Posted 01 February 2011 - 04:57 AM
Posted 01 February 2011 - 08:14 AM
Yes, but there's a big difference between the entitlement mindset of "I want it, and I want it NOW [stomps foot]" and the "I want it so I'm going to work for a few months to level the skills and collect the ingredients so I can make one".
yeah i know you don't absolutely need the good stuff, but it definitely comes in handy, and most importantly in a GAME setting it is FUN.
It's that same different that has some people buy pre-leveled characters and others who are proud of the accomplishment of leveling their own character.
EL is about having fun. But for some people the fun is in the accomplishment of the journey, not just about an easy path to some goal.
Posted 01 February 2011 - 02:14 PM
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