Killerlamb Report post Posted November 23, 2003 Eh, I suggest you make NPCs that HEAL you for free or cheap. If they were in a fixed location noobies could go to them when they are new, but then after they get enough money they can buy potions. Share this post Link to post Share on other sites
Slayton Report post Posted November 23, 2003 i think roja said in the future there will be religions that have healers and stuff Share this post Link to post Share on other sites
Killerlamb Report post Posted November 23, 2003 HEY THAT WAS MY IDEA FOR MY PROJECT *sulks in corner* Share this post Link to post Share on other sites
Pyderz Report post Posted November 23, 2003 Well there are actual players nowadays, some nice enough to heal you for free at the campfire. But i dont see that as much as i used to. But say an NPC that would heal like 10 matieral for like 1k would be nice. You cant make it to cheap. :wink: Share this post Link to post Share on other sites
Killerlamb Report post Posted November 23, 2003 Heh, I mean like full for 10, if they are in a fixed location thats kind of out of the way noobs will still travel there because they are too poor for potions Share this post Link to post Share on other sites
Pyderz Report post Posted November 23, 2003 Im just saying it elimate the point of the first healing potion if you can get yourself fully healed for less then the price of one healing potion. :? Share this post Link to post Share on other sites
Killerlamb Report post Posted November 23, 2003 No, the 1st Healing potion is still usefull because if you had one you could use it right then instead of going across the map to a healer. Makes sense? Share this post Link to post Share on other sites
Pyderz Report post Posted November 23, 2003 Yeah but as a noob. When you have like no money, id rather walk 2 more mintues of walking them spending 10 times the money to heal myself. :? Share this post Link to post Share on other sites
Killerlamb Report post Posted November 23, 2003 Better than them saying "This game is too hard" Share this post Link to post Share on other sites
Slayton Report post Posted November 23, 2003 1k is a tad expensive for only 10 material points since this would mostly be used by newer players probably....and potions are much more useful then a healer. Just have different level healers some heal more for more gold Share this post Link to post Share on other sites
Killerlamb Report post Posted November 23, 2003 Right they heal based on the "Combat stat" 15 more for each leaves so if you level 6 then you only have to pay 90 gold while a lvl 50 would pay 650 Share this post Link to post Share on other sites
Pyderz Report post Posted November 23, 2003 Now i like that idea. Though that means that material points should be able to go past 75 in the future. Or else it could be kind of weird to once paying like 100 gold for full hp, and then at a higher level paying 700 for the same healing. Though some people may see that as ok. :? Share this post Link to post Share on other sites
Tropicano Report post Posted November 23, 2003 the material points wil be able to get above 75 if ive got it right. I thinkthe max lvl's in every stats are 30 or so. But you are only able to buy levels up to 15.. (that is why i think you can reach lvl 16 now if you save the elexir you get when completing a quest for the guy in lakeside tavern, and use it when bought all stats to 15, right?)... anyways, heard entropy talking about the max lvl some tiem ago, just remember the number 30, think it was that Share this post Link to post Share on other sites
Pyderz Report post Posted November 24, 2003 Well if you calculate it it would get quite expensive over level 30 if we keep buying the levels. 64k 128k 256k 512k and already your over 1 mil for level 20. :shock: Share this post Link to post Share on other sites
Killerlamb Report post Posted November 24, 2003 True but a single sword at lvl 78 manufacturing would give you 1,000,000 so not really Share this post Link to post Share on other sites
vartican Report post Posted November 24, 2003 gah i think im the only one who still goes around healing people Share this post Link to post Share on other sites
Colossus Report post Posted November 24, 2003 What about increasing some other attribute when you perform an act of unselfish kindness (i.e. healing) for another player? The server is down right now, but isn't there Charm or some other attibute like that? Tie it to a rating/level and, based on the players in this game, no one will go unhealed :lol: Share this post Link to post Share on other sites
Pyderz Report post Posted November 24, 2003 Lol. Wow then when you come back from Underworld your screen is flooded with healed messages lol that would be great. :lol: Share this post Link to post Share on other sites
Killerlamb Report post Posted November 24, 2003 People buying noobs 1900 plat swords =D Share this post Link to post Share on other sites
Colossus Report post Posted November 24, 2003 Let's not get carried away here. But if you'd like to buy me the 1.9M sword to see how you feel about it, I'm willing to make that sacrifice 8) Share this post Link to post Share on other sites
Killerlamb Report post Posted November 24, 2003 Yeah swiss and pyderz share the love... OR AT LEAST THE MONEY BEEEEEEEEEEEEOOOOOOOOOOTCHES Share this post Link to post Share on other sites
Pyderz Report post Posted November 25, 2003 Trust me if i ever do, whoever knows when, get to 68 manu, ill gladly give the swords for a very cheap price. :wink: Share this post Link to post Share on other sites
Slayton Report post Posted November 25, 2003 actually i think that would be bad if you did If your giving away 1.9k plat swords for half the price or so....there supposed to be fairly rare and it wouldnt to fun if everyone had one Share this post Link to post Share on other sites
Killerlamb Report post Posted November 25, 2003 It actually wou;d be fun because entropy...god as you mortals call him...can make MAGIC MORE IMPORTANT *COUGHS LOUDLY* Share this post Link to post Share on other sites
jjk Report post Posted November 25, 2003 yea,but remember,dont coughht too hard Share this post Link to post Share on other sites