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Aislinn

Client Cursor Behavior Changes Request

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16 minutes ago, bluap said:

The icon window is defined in main_icon_window.xml located in the root of the data directory.  Those icons are defined in this snippet:


<icon type="window" image_id="58" alt_image_id="59" help_name="range" param_name="range"/>
<icon type="window" image_id="50" alt_image_id="51" help_name="minimap" param_name="minimap"/>

The image_id value refer to the position in the file textures/gamebuttons.dds.  I'd check you have the correct defs and that your gamebuttons.dds file has the icons.

 

Oh. My bad again.  I forgot that when you gave us a new el_data pack, I didn't install it because I didn't want some files to overwrite what I have and I forgot to go back to that.  Thank you!!!

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On 9/5/2020 at 1:13 PM, bluap said:

@Diealot and @Nogrod

Are you OK with the changes too?  I'll do some builds now.

 

Is it possible to enable the missing eye candy effects along with this in your new builds?

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