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New client update available 1.9.5.p4

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I've pushed new client builds for windows and Linux for version 1.9.5p4.

New feature include:

  • Issue #59: Added password manager at login screen.
  • Issue #60: alt-j toggles ether bars, alt-k toggles ether number over character.
  • Issue #63: Lock hud button for skill bars. Added Click Lock option to bar context menu.
  • Issue #67: Added used item counter. Enabled using Options->Controls setting.
  • Issue #68: Add option to log NPC dialogue text. Enabled on dialogue context menu for NPC name.
  • Added standard locations for the user menu window.
  • For the full package versions, the latest encyclopaedia updates are included
  • Added lowering far_plane to poor_man setting.
  • Restore initial values if turning poor_man off.

Fixes include:

  • Fixed lots of compiler warnings from new compilers, some for uninitialised variable usage.
  • Forum#61212: Fix hud indicators so they only show when enabled.
  • Fixed possible crash loading options window due to NULL/0 mismatch.
  • Fixed possible crash with eye candy due to invalid free.
  • Fixes for counter loading that could cause issues when new counters added.
  • Fixes for poorman not setting values on restart and properly handle shader limit.
  • Fix use after free spotted by gcc -fsanitize=address flag that could have caused a crash.
  • Use consistent path to load and save map marks. Was spotted in OL.
  • Issue #66: Fix minimap title bar ending offscreen after resize or scale change.
  • Trap using invalid map for #ckdata command.
  • Remove changing directory to datadir during start up on non-windows.
  • Issue #57: Fix negative session hours
  • If disconnected when about to try login, connect to the server first.
  • Forum 61178: Catch invalid paste items and other paste errors on windows.
  • Fix button labels for chat colour window; thanks to dawigit spotted while working on the OL client.


To get this update:


Windows options:

Linux options:

Data Files:


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Hi bluap, I just donwloaded the new client, still have issues with poor man when it is on, will test the client for now and i'll post it in here in a few days if I see any major bug, thanks for the hard work, see you around



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@dragon_killer last we spoke, you were going to give more details of the issue with poor-man.  That would still be useful including a screen shot if possible.

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1 hour ago, dragon_killer said:

 Not sure how long the gif will work or if it is of any help but here you go


Thanks, very useful.  What's your Perspective value set to on the Camera tab of Options?  I think the default is 0.4 but with lower values I can reproduce something like your problem.  A recent change to the client lowered the maximum viewing distance for poor-man mode.  I made this change because I found having that lower viewing distance made a really big improvement to FPS and the default is quite high.  You can also up the viewing distance after switching to poor-man.

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2 hours ago, vinoveritas said:

Any word on a 64bit client for Mac users, i know there are quite a few out there who would love to update to the newest OSX but el does not work there


I think Ben is working on that, see this thread.  I do not have a mac I can use to help.

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3 hours ago, dragon_killer said:

Oh right that works, my setting is at 0.15, never tried and changed that got used playing like this. Thanks though problem solved now

That's good news, thanks for testing.  I'll see if I can work out how to avoid that again.

Edited by bluap

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