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paneologist

Day of entropy

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Just an idea of a very special day.

 

due to disturbance by some astronomic effects, each bag that disappears (after 12 minutes...) reappears at a random position anywhere in EL..

 

Don't know if it's hard to implement, but would be something crazy new.

 

what do you think?

 

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the idea i came up with for simalar was to include a meteor strike in the giws, a random outside loc is picked and 12 or so drop bags appear, the giws would only give you a very vague idea where it was going to strike, if you happen to be in the vicinity you might see a bright flash in the distance .

the bags would poof as per normal so maybe they never get found

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One of the reasons bags disappear is to make room and prevent lag (that's why bagspamming is forbidden).

 

Don't forget there are several bag spawns on different maps, that will quietly continue to create bags, once

every minute or so (depending on the spawn). Over 6 hours, that gives a lot of bags... Add an invasion, and

the count really explodes.

 

More in general, I think suggestions here would have a better chance of getting implemented if the OPs thought

a bit more about possible problems with their ideas, or ways it could be abused. It's like bugs in programs:

the question is not if it will bite you, but when. And then Murphy comes in as well...

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I mean, why?

 

What’s the idea behind this suggestion? How is it going to affect gameplay?

 

Many good and bad days have a reason behind and most of them to force players to do other stuff in game. 

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