tropatropa Report post Posted January 25, 2018 PK mission Complete a player versus player fighter. Win or loose you get reward (more for winers less for losers) Instance mission Successfully complete an instance for your level. Invance mission Successfully complete an invance for your level (You get the matching defense experience to the attack one. The one you get from fighting not the one from reward) Share this post Link to post Share on other sites
Kaddy Report post Posted January 25, 2018 I would say; Trassian ACW - Kill 30 between yeti and lion exp Kill 3 RD - tbd exp Kill 2 BD - tbd exp Kill 1 ID - tbd exp AA - Kill 20 giants - tbd exp Share this post Link to post Share on other sites
RipTide Report post Posted January 30, 2018 (edited) I remember now why LOrcs, giants and drags are not added to haidir. The way haidir is set up, the top fighting range is 130 a/d and up. Giants, Lorcs and drags would be much too hard for 130's. Without a big programming change, any harder monsters will not be added to haidir anytime soon. Sorry to be the barer of bad news. I have already suggested LOrcs and giants to radu. My last suggestion was to add 4 LOrcs and a second giant to Theli for a daily. As you can see he jumped right on it The problem with RD is that someone would live at that spawn and prevent anyone from completing their daily. The ID would be PK bait. Lastly, who the heck would want to kill the BD? It's hard to kill and the drop sucks. Good luck though! Edited January 30, 2018 by RipTide added missing info! Share this post Link to post Share on other sites