dragon_killer Report post Posted January 16, 2018 Hi all, I have been curious/looking at bosses spawned in invasions and I heard some aren't invadable as of dilimac, scarba/labagiu/jegos.(80/100/120 bosses). I think it would be cool to have them in invasions as well, of course they don't need to drop the special drops just like the cocalars. They could even be spawned in uncapped invasion, especially the jegos. Share this post Link to post Share on other sites
Kace Report post Posted April 29, 2020 Definitely agree would also like to see chitros and melteans also Share this post Link to post Share on other sites
Diealot Report post Posted April 29, 2020 More bosses, more special creatures. Can be clones of instance mobs or their own thing. Yes, add more mobs. Share this post Link to post Share on other sites
Kaddy Report post Posted April 30, 2020 Given the fact that they are using existing actors in client, it would take just a server update to add them to invasions or just add new mobs with different attribs/stats. We deffo need new looking for breakers btw!!! Share this post Link to post Share on other sites
RipTide Report post Posted April 30, 2020 I've asked for dilimac, scarba/labagiu/jegos to be invade-able. Wizzy and I have both come up with new monsters, bosses and such to make invasions more interesting. Nothing we have suggested has been even considered. I even asked that the "boss" male/fem gobs feature be added to all the other monsters. Just to add some spice to the game. Can't beat a dead horse. Share this post Link to post Share on other sites
Entropy Report post Posted May 1, 2020 Isn't it more special if some mobs are instance only? I mean, making them invadable isn't much work, but it's nice to have some mobs being special. Share this post Link to post Share on other sites
Kace Report post Posted May 1, 2020 Even if it's not exactly the mobs from the instances new mobs for lower level invasions would be nice Share this post Link to post Share on other sites
Entropy Report post Posted May 1, 2020 We have the poliphemus for lower levels. Share this post Link to post Share on other sites
Aislinn Report post Posted May 1, 2020 The poly is great but the idea is for more variety for all ranges. Share this post Link to post Share on other sites
dragon_killer Report post Posted May 1, 2020 Yes the polyphemus is great for 100-120+ even for uncappers! since it glows. I made that suggestion having in mind the lower cap invasions, such as 80/100 cap. Drops can always be adjust if that bothers you, but yeah the idea was to have more monster. Also breakers having a different color would be nice, but I am pretty sure that would mean less rostos for radu Share this post Link to post Share on other sites
bizier Report post Posted May 2, 2020 sounds cool would be awesome Share this post Link to post Share on other sites