Jump to content
Eternal Lands Official Forums
EatsAllLife

New Idea for in game - Subcategories

Recommended Posts

Hi, EatsAllLife here!

 

In game I was thinking to bring a newer experience for everyone, that there could be SUBcategories.

The subcategories could be lets say, under magic, there is the origin skill, magic, which could be the level required for the subcategory, for the subcategory lets say, Heal, as an example, the more you use it, that sub category gains more experience, and it can level up, until there is a max level for it, with each level, it grants more health gain, and and less mana?

Example 2, Poison, for poison you could have it where it would with each sub-level, there could be more range for the spell, more power, with a longer lasting effect.

 

Is this a good idea from the examples I gave? Let me know! Thanks!

 

 

EatsAllLife

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Recently Browsing   0 members

    No registered users viewing this page.

×