Jump to content
Eternal Lands Official Forums
Sir_Odie

Testing new features for the upcoming client release

Recommended Posts

Roja said: "I'll have to check those head models again it's probably a vertex weight problem."

 

That was then, when I mentioned it in a PM during map talk. Sorry, meant to tell you that but I had a spat of real-life happen and then I got wrapped up in making map stuffs, heh.

 

So for the moment, I'd consider the problem being that, unless she responds otherwise.

Share this post


Link to post
Share on other sites

Yep, looks much better now. Now we just need to fix the wide-eyes issue when the animation program is enabled.

Share this post


Link to post
Share on other sites

While that's a "radu" question, considering you select eye color along with all other character options in the same dialog, pretty much assured a yes.

Share this post


Link to post
Share on other sites

That's common for a lot of people. Not sure what the problem is, but if you close the game after turning the program on (and your chars vanish) and log back in they should be there, with the program on.

Share this post


Link to post
Share on other sites

Cool that worked thanks, hmm might be good to put that in a tip and tricks section as i guess lots of people have it turned off because of that problem

Edited by vinoveritas

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×