hussam Report post Posted December 10, 2013 There are still some combat possibilities in EL that are not yet explored. So far we have the MLF that cannot be ranged. We have that blue dragon that is 'intended' to be ranged. We have the nenorocit that can only be killed with engineering explosive items. I would like to suggest the following: A monster around 170 a/d that is almost immune to all kinds of damage (physical/ranging/thermal/radio weapons, etc..). It can only be killed with harm spells. So imagine someone tanking a 170 a/d monster with mages around him or her harming the monster to death. This gives mages a bigger role outside PK in EL and it makes them useful in invasions. It also offers more variety to what people can contribute to in invasions. I have a few similar suggestions for more combat variations but lets see if this one makes sense. Share this post Link to post Share on other sites
RipTide Report post Posted December 10, 2013 I like the idea, throw in some new high level (75+) magic spells to combat it. How about shock or something that uses all the EEE we have in our sto's. Share this post Link to post Share on other sites
Kabat Report post Posted December 10, 2013 Thats a really nice idea Share this post Link to post Share on other sites
Alphabet Report post Posted December 10, 2013 Nah... Zelos 120 magic will easily abuse that Share this post Link to post Share on other sites
hussam Report post Posted December 10, 2013 Harm spell would be enough. Harm is a spell anyone can cast but it rewards people with high rationality/magic levels. Share this post Link to post Share on other sites