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Orick

A few guild map questions

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Sorry ill move my questions to this new topic

 

Is there a way to set an item to give damage when you "use" it? And what would the programming look like?

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In theory, yes, they would cause 300 damage per step. I've never actually overlapped damages when map making.

 

And I believe these damage areas cannot be in the entrance areas. Much like how a bot gives a warning, in case someone accidently stumbles across the entrance, they shouldn't be killed immediately.

 

By entrance does that mean I can't make it do that at an entrance to a house in my map or can't do that to the entrance of my overall map?

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Also, is there a way to set it so you get 0 xp doing anything an areas?

 

Reason for this is I have a few event arenas that I don't want people to just hide in and train...

 

And can we have arenas like the one in DP that limits everyone's a/d and atribs?

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Entrance to the overall map.

 

And no to the experience thing. That is not possible.

 

As for the arena, you'd have to ask Roja specifically on that one, because I do not know.

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Does an update on a guild map clear the map of hyper bags?

 

not afaik :P

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