Jump to content
Eternal Lands Official Forums
jns

PATCH: new command (walkto)

Recommended Posts

Hello,

 

A while back I wrote a patch for a #walkto command.

Syntax: #walkto x,y

 

Given that many quests (such as the harvest dailies) require you to walk to specific coordinates, and finding exact coordinates on the map using the mouse can be a bit time consuming for keyboard addicts, I figured that this could be useful.

 

It was posted on berlios a while back, but since development has moved to git, pjbroad suggested i post it here so Radu/Roja can approve or disapprove :)

 

http://developer.berlios.de/patch/download.php?id=3277

 

It still patches fine against the latest git.

Share this post


Link to post
Share on other sites

Most likely will not be approved, as it makes things too easy to macro.

 

I was afraid of that too at first, but on the other hand, when I thought about it,.. I don't really see how keyboard input makes macroing any easier for people than macroing by auto-clicking the map...

Share this post


Link to post
Share on other sites

Autoclick based macroing is harder to setup up, especially for very fine locations.

... does that mean "no, disapproved." ?

 

I do fancy that command as well: Think of "emergency calls" of defenders of Iscalrith where they'd post their location on the invance chanel - the command could make a rescue mission :medieval: so much more efficient (as opposed to searching for the coordinates with the mouse on the map) and thus might save his or her life :D . Of course that might also mean a very minor decrease in castle building speed on radu's side... :lipssealed: .

 

...but it would truly foster the team play in invances :icon13: !

Share this post


Link to post
Share on other sites

If it was not exact meaning goto 100,200 may take you to 105,195 would that help?

Share this post


Link to post
Share on other sites

Combine your user menu and a certain command that is already in game and you get something very similar to this...

Share this post


Link to post
Share on other sites

Something that would have a far greater chance of approval would be a #navigate x,y command where it would show you arrow pointing the way (like a GPS navigation system) until you got to where you needed to be. Of course, you would be the one clicking.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×