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Next version of EL

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Yay ;-)


Compiling went fine, including compiling of all the various editors.


The program continues to segfault here though, as it did before compiling issues. :-/ Hopefully it's just something on my side as I'm a little confused in how to include the data dir and other stuff in places. Pretty sure I got that right, but maybe not completely and that's the issue.


Could just be this comp is a bit old. OpenGL is 2.1.2 though.


Too long, so put it in pastebin. The main.log file: http://pastebin.com/i71Z4ckx

And the less-informative chat_log.txt http://pastebin.com/GiRL0SG0



map_editor crashes on load as well: http://pastebin.com/cPuUcSvN

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FTR, there is a very good possibility that this old comp is the problem. Graphics card on it is from the OpenGL 1.x days. (Yes, *that* old, hehe.) Driver updates have it supporting up to OpenGL 2.1.2 but I'm thinking that support isn't so great. Which in turn could be the cause of the segfaults I get.


Working on building a full new comp piece by piece as I can afford it, should be completed by end of August. Gonna give up on this until I get that done.


So... just ignore my last post, can't really cater to computers that old when dealing with improving graphics. Esp. just to GL2. ;-)

Edited by Burn

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