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SirKillAlot

basics of mapmaking

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The Basics

 

Upper bar has selecters

 

The first one is tiles. Click it, then click the create new button (standard cursor pic with asterik button on the right) to create new tiles

 

Next is 2d objects (flat square button), click create new button and go to the 2dobjects folder, then ground, then select which 2d object you want to open.

 

Next is 3d objects (3d box), click create new button...3dobjects folder....open the object

 

Next is Lightbox (lightbulb button), click create new button to create a lightbox. 1,2,3 numbers change what color the light is

 

Next is the Heightmap (stairs button), click create new to see all the different heigh settings for grids (G button on keyboard)

-2.20 is set as unwalkable

 

 

Cntrl+arrow keys manipulate X and Y axis

Cntrl+pageup,pagedown maniplulate the pitch

Cntrl+insert/delete manipulate the Z axis

 

Make the map how you want. Making sure to make all grids that an object is sitting on, you set as unwalkable.

 

N = night

D = daytime

 

 

Save OFTEN (3.5" floppy button)

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Yea that are the basic commands but the thing that really counts is that you are creative. If you are not then you can't learn making maps. :)

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yeah, make a wall into a floor, or a dock...That's where you have the fun.

 

:)

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also with lights and object

button to hold | effect

1 | increase redness

2 | blue

3 | green

 

i jever found out how to make them go down..

 

also hiting m makes a small map of the area

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I mentioned in my previous post that 1,2,3 numbers change the color. And as for decreasing their brightness you need only hold down

 

ALT+(1,2, or 3)

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