MichelAngelo Report post Posted January 15, 2012 Hi all, I was enjoying Joule Day the other day when I noticed that when you have/get a failure trying to make a certain item that'll cost the normal amount of food. In other words, when you succesfully make item X for 10 food (normally 20) every time you get a fail it'll cost you the regular 20 food. Is this a bug or is this the way the day should work? *note* I don't mind if this is the way the day should work, I just thought otherwise Regards, MichelAngelo Share this post Link to post Share on other sites
Raz Report post Posted January 15, 2012 Hi all, I was enjoying Joule Day the other day when I noticed that when you have/get a failure trying to make a certain item that'll cost the normal amount of food. In other words, when you succesfully make item X for 10 food (normally 20) every time you get a fail it'll cost you the regular 20 food. Is this a bug or is this the way the day should work? *note* I don't mind if this is the way the day should work, I just thought otherwise Regards, MichelAngelo Known issue ) Share this post Link to post Share on other sites
Maxine Report post Posted January 15, 2012 Hi all, I was enjoying Joule Day the other day when I noticed that when you have/get a failure trying to make a certain item that'll cost the normal amount of food. In other words, when you succesfully make item X for 10 food (normally 20) every time you get a fail it'll cost you the regular 20 food. Is this a bug or is this the way the day should work? *note* I don't mind if this is the way the day should work, I just thought otherwise Regards, MichelAngelo This is the way it is supposed to work. Share this post Link to post Share on other sites
Wizzy Report post Posted January 16, 2012 Feature! Not a bug Share this post Link to post Share on other sites
MichelAngelo Report post Posted January 16, 2012 Thanks for all the (fast) replies, good to know this is a known feature. :-p Regards, MichelAngelo Share this post Link to post Share on other sites