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Revise Multi Rule?

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Just think if all, or lets say 70% of player base would have a private specialists team of 2-3-4 alts online.

 

This 70% seems exaggeration to the extreme although allowing multi playing would allow some rich players to fund whole teams of "slaves" with equipment and nexus points from quests. They could have slaves w/almost no fighting experience w/Vanquisher perk as an example. Same with equipment once they earned the few PPs for human nexus (equipment is also good for harvesting not fighting), etc. They could have one slave be a super mule and just pick up from harvest slaves.

 

Some already do some of these things via teaming but I agree it would increase the runaway inflation in game now.

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multiplaying in EL invokes a sense of doing things faster, more eficiently on your own, but I'm imagining trying to reach some resources when I turn up and only perhaps 5 people are sat with 4 alts each and suddenly I cant reach the ore

 

or even traversing some PK map and if he had enough of a good PC then 1 guy could cream you at every corner in Hulda, if you can't do much more thn run away in your leather pants

 

some of the bots would become like Wallmart in size and perhaps even one dedicated clicker might become as the economic god of EL in legend, but perhaps that flood of items would decrease the price of alot of raw goods ? argh how could you charge 4gc for a silver ore if the bot had billions of it

 

*edit* or a popular way of training magic enabling magic levels to rocket within weeks , all things that usuall take time would become more like managing a company of mythological beings than wandering through the land and having to form alliances .. looking at it from a newcomers point of view

Edited by Ateh

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IF multiplaying was allowed, you could have one alt harvesting for your main, one mixing blah blah blah, your main would reap all the benefits.

No more worries of finding that extra gc to buy items, no hassle of searching for bots to buy items you need, the added benefits of any rostos or any stone your alt(s) may find etc etc

 

Would make the daily grind alot easier. But...

 

..Doesn't a game become boring if it's made too easy?

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IF multiplaying was allowed, you could have one alt harvesting for your main, one mixing blah blah blah, your main would reap all the benefits.

No more worries of finding that extra gc to buy items, no hassle of searching for bots to buy items you need, the added benefits of any rostos or any stone your alt(s) may find etc etc

 

Would make the daily grind alot easier. But...

 

..Doesn't a game become boring if it's made too easy?

 

 

My PC runs 1 client. It can not run 2, or 3, If this was allowed I would be terribly pissed off

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Just as a small counter-example to the point of this thread...

 

I've been working (part time) for some months and have amassed enough hydro for 8 nexus. Two of those will be used to bring my inorganic up so that I am no longer dependent on my alt for harvestables like dung. So on the PK server where multi-play is legal, one of my long-term goals has been to become independent from using any alts (and I only have one).

 

Not everyone plays this game same, nor do they have the same goals.

 

Would I be pissed if other players used one or more alts to support their main and make faster progress than I do passing me on the ranking list? As a matter of fact, that is exactly what is happening over there, and no, I'm not upset. They can play the way they enjoy, as can I.

 

While it can be fun, there's more to this game than being #1 in the rankings.

 

Perhaps we're going about this totally the wrong way. Perhaps, instead of trying to come up with ways to make eternal grinding faster (by using alts) someone should apply some original thinking to come up with a way to make the game fun and challenging withOUT it being based on level grinding.

 

Now that would be an idea worth discussing in some detail.

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Perhaps we're going about this totally the wrong way. Perhaps, instead of trying to come up with ways to make eternal grinding faster (by using alts) someone should apply some original thinking to come up with a way to make the game fun and challenging withOUT it being based on level grinding.

 

Now that would be an idea worth discussing in some detail.

 

Whether you like it or not, its the amount of 'grind' that determines the extent to which players feel a sense of achievement in achieving objectives within the game. Its also a balancing factor between differing aspects of game-play, ie creating an economic imperative for non-combat activities such as mixing/harving.

 

The only substitutes for grind should be skill, knowledge and cooperation. With regard to the latter, if there was a benefit to of helping/supporting someone to develop/maintain a specialist pk char ie, within a guild situation, possibly ppl would be more inclined to do so, however, thats hardly the case.

 

Although pk may be an attractive element to some players, its hardly an essential element in the game, and really no more than a luxury for those that have spare time and rosto's to burn. Under the circumstances, it seems rather a good thing to make them pay for their 'habit' at the shop, and in the prices they pay to those players who do the 'grind'.

 

Maybe just two more reasons to forget about multi'ing lol.

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I suppose you guys do not realize you dont need an alt to do these things, and decisions pfft. you do not need to make decisions on where to put pick points in this game. All you need is a paypal account so a lot of the things you are saying people already do just by buying gold coin.Or bust your ass getting hydro. Allowing multi would enable those of us who don't buy gold coin to be able to compete.

 

I am with wizzy in the point that i can't play 2 clients at one time unless i use 2 computers which just isnt an option for me in everyday situatiions. BUT i still think multi should be allowed with regulations. such as limit the number of alts, no using them as pk spies etc. Dont just let multi rule be erased but revise it a bit.

 

And for those of you saying that fighters/pkers dont do the "grind", bullshit., plain and simple. Even the top a/d people grind everyday whether their accounts were leveled by them or bought. Seems most of these posts are just going into the same old fighter vs mixer arguments.

Edited by Caliphear

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So we are going to make less work for the mods by allowing multi but making it so they have to police things like the number of alts and what they are used for. Brilliant!

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So we are going to make less work for the mods by allowing multi but making it so they have to police things like the number of alts and what they are used for. Brilliant!

 

Thanks for saying this, because this was in my mind.

 

How about , just to make things simple.

 

1 char / person thats it, thats all you get, if you dont like it, go to ........................

 

 

Would make things much simpler no?

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So we are going to make less work for the mods by allowing multi but making it so they have to police things like the number of alts and what they are used for. Brilliant!

I agree also.

Don't 'half'/'kinda' allow multi, either allow it outright or leave things as they are, imo.

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Allow it, dont allow it, doesnt make a difference but i do stand by trading with your own bot and other bots should be allowed with any of your characters. i pay for my bots therefore should be allowed to use them reguardless of which char i am on.

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Allow it, dont allow it, doesnt make a difference but i do stand by trading with your own bot and other bots should be allowed with any of your characters. i pay for my bots therefore should be allowed to use them reguardless of which char i am on.

Fair enough..you're paying real money for your bots. But imagine the following scenario. Your alts keep selling health essences to your bot which you sell for a profit that your main gets to keep. That's against the current idea behind rule 5. You might be thinking of totally different and possibly harmless ways that your alts can use your bots. However, this creates extra work for moderators because they now have to keep a 24 hour eye on every trade with every bot. That will work against the argument in the first post in this thread.

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Allow it, dont allow it, doesnt make a difference but i do stand by trading with your own bot and other bots should be allowed with any of your characters. i pay for my bots therefore should be allowed to use them reguardless of which char i am on.

Fair enough..you're paying real money for your bots. But imagine the following scenario. Your alts keep selling health essences to your bot which you sell for a profit that your main gets to keep. That's against the current idea behind rule 5. You might be thinking of totally different and possibly harmless ways that your alts can use your bots. However, this creates extra work for moderators because they now have to keep a 24 hour eye on every trade with every bot. That will work against the argument in the first post in this thread.

 

Agreed. Regardless of whether it involves bots or alts, multi trading creates an unbalanced input to the game. If you simply allow it then the effect is ultimately to undermine some fairly fundamental aspects of game-play. The alternative is therefore either to prevent (by way of moderation or code), or to balance with corresponding risk/cost factors.

 

Necessarily, the circumstances in which you might consider the latter is where controls are impractical or ineffective. In this respect, if the extra work required by moderators is leading to diminishing returns, maybe it might be time to look at the alternative, ie :

 

The first problem with multi's is (as Vanyel quite rightly pointed out in his earlier comment) that it rather undermines the social aspect of game-play. A solution may be to clearly identify concurrent alts (multi's) in a way that clearly indicates to other players that the actor is not a main char and that it is not intended to receive pm's, trades or other social interaction.

 

The second problem with multi's is they exist outside any defined theme within the game. A solution maybe to automatically dress them in rags, manacles, make them look dirty, scruffy, downtrodden as if they were slaves. That way, their role and purpose within the game is made clearly apparent apparent.

 

The third problem with multi's is balancing the additional input that arises where they mule, harv and perform other services for a main. One possible way to provide such a balance is through implementing associated risks, ie make slaves pk-able on any map, limit their attributes/emu, prevent them carrying armor/weapons. Create an active incentive for players to attack them by linking their emu to the amount of gc they carry. Remove unnecessary input by allowing any other materials they carry to poof on death.

 

The fourth problem with multi's is crowding. Harv and other sites are likely to get blocked by the extra chars and may prevent main's from getting access. Therefore, introduce potion of 'drone removal' which allows any main to teleport a slave to some random location.

 

Necessarily, the above would have the advantage of reducing the need for what seems to be a difficult and largely ineffective area of moderation. It introduces a new and different aspect of game-play which has a visual appeal and doesn't require non-adopters to change their existing approach. Advantages of multi'ing are balanced by corresponding risks/costs in a way that allows for control of any corresponding 'mudflation', and which enables single char players to compete on equal terms.

 

The disadvantages are that it would require a fair degree of server based coding to implement, including changes to the communication protocol with clients. It also doesn't deal with the problem of alts interacting with bots, or using the latter to cheat.

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Gee, all you want and what you stand by is a waste of moderator time and a major way for people to cheat, because you pay money? Some people pay tons of money in the shop for things, should they be allowed to do whatever they want too?

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Allow it, dont allow it, doesnt make a difference but i do stand by trading with your own bot and other bots should be allowed with any of your characters. i pay for my bots therefore should be allowed to use them reguardless of which char i am on.

Oh boy. No, oh, no no no no.

 

Purchasing a bot does not and SHOULD NOT buy the right to break rule 5. I just had a flash of deja vu from the pet_ant thread where somebody else had that very same argument. They also had the notion that because they spent real life dollars on a pet (also a bot), they had the right to have it mule for them, bagsit for them, deathbag rescue for them, whatever they wanted.

 

Let me repeat what a bot is. It is a storefront for one of your characters, your choice. You are allowed to trade with it, but only to move your own items onto the bot to sell, restock the bot, remove the stuff the bot buys with your money, remove the gc the bot made by selling your own stuff. A bot is your store for one character. It does the dirty work of buying and selling items for you while you play. (You can change which character but you have to start with an empty bot, including gc).

 

It is not a means to an end of getting around rule 5 (moving stuff around between characters via a middleman). Paying money for a bot does not purchase you the right to break rule 5.

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And as long as everyone is so concerned about mod workload, I'll make clear now what I feel about that.

 

I would be thrilled to devote my workload time to weeding out gc sellers and buyers, and character buyers and sellers, and characters that are passed around in one manner or another that artifically elevates the average levels. I would be thrilled to stop the BS $$$ manipulation of gc and stuff and storage selling and just moving stuff around via $$$ blackmarket sales. I know it happens, it ticks me off big time. You all aren't pulling the wool over my eyes, don't fool yourselves.

 

That, more than anything else, in my opinion after having been here 8 years and seeing everything progress, is what is the most detrimental to EL.

 

I would not be overjoyed to see rule 5 removed because as stated by many, it really would minimize the point of a mmorpg. If that is what you want, go find a single player game. I like the "one person, one character" concept but I also understand how people want to try different things or just go back to newbie-land, or even just take a break from drama on a different character. So I'm torn on my opinion on alts in general.

 

I would not give up rule 5 as things are now still allowing character buying/selling and gc buying selling. No way. If I had to do a trade off, I'd settle for allowing multiplaying with honest alts started from scratch, as I said. Not ideal, but a worthy trade off, again my opinion.

 

Now keep in mind this is my opinion, not radu's. He is not willing to deal with this problem, and while I think it a worthwhile attempt and worth the time and effort, I do understand his reluctance and the challenges involved in doing so.

 

So in summary, I guess the point of my little rant here is to say to those "concerned" about the poor overworked mods: Let us worry about the workload. Some things are definitely worth it, but we'll decide what those are, okay?

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Gee, all you want and what you stand by is a waste of moderator time and a major way for people to cheat, because you pay money? Some people pay tons of money in the shop for things, should they be allowed to do whatever they want too?

Ouch, was that aimed at me, or Caliphear ????

 

If it ever needed clarifying, I am totally against cheating.

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lol munt you said way more then just 1 thing to stand by.

lmao ... shhhh and don't give the game away lol.

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Yes Aislinn I know what a bot is and i know the rules pertaining to a bot, Many times with infernos character switching i had to clear off the bot nd my storage to make sure we didnt break the rules. But i , as everyone else, have stated my opinion. Never the less we all know this rule will never be revised or gotten rid of. But it was an interesting thread.

 

nova, you're up :P

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But i , as everyone else, have stated my opinion.

No, everyone has not. Please don't claim to speak for "everyone" or "all".

 

nova, you're up :P
Any more baiting and not only will your posts be removed as well, but you will be forum posting restricted.

 

Also I suggest you change your forum siggy if you don't like being treated like what you claim to be.

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