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Entropy

Server update

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New perk.

 

Increased Leonard stats a bit.

 

Now at the beginning of each in-game day, there will be ONE harvestible individual item

in the whole game, that when successfully harvested it will give you one pear. If the item is not found until the end of the day, another harvesting item is selected randomly and the old one is removed. This item can be in any map except for guild maps and for places where you can't harvest.

The pear will be used in the future for some undisclosed stuff, but the value will probably be around 500kgc or so (I will first have to see how many are found first).

 

The camo now offers -50 light (from -20).

 

New target in the GP arena.

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