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Goot

Talking Unicorn ^_^

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I did a search, only found topic on killing the unicorn. I didn't read the entire threads though..

 

It would be fun if the unicorn would, every set amount of time, say something in local.

Lines of philosophy, wisdom, even game advice/tips in the character of a.. a wise elder/sage/etc.

Every once in a while throw in something funny like; "only you can prevent forest fires".

That's all, and i'm fine with not killing it :P

Edited by Goot

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When I saw the title my immedeate thought was npc like and some stupid n00b.

 

I have totally rearranged my thoughts. Its really cute. I love the idea of it giving some advice every so often in local.

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Sounds like a good idea. Would there be any triggers else than (some random?) time for this?

 

Maybe we could also get a few other creatures say something when they see someone or fight them or kill them or when idle or something. I believe the unicorn idea may be a good step towards such additional cool features.

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I like the idea, the unicorn could tell to players some ingame advice, hints, tips, or even heal like the turorial do it with low lvled players.

 

Regards.

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Sounds like a good idea. Would there be any triggers else than (some random?) time for this?

 

Maybe we could also get a few other creatures say something when they see someone or fight them or kill them or when idle or something. I believe the unicorn idea may be a good step towards such additional cool features.

 

Im imagining attacking a Cyclops or Ogre "Me crush your skull and drink your blood from it!!oneeleven~" lol ^^

Nice Idea tho, its a lil detail but seems weird all those Monsters who actually could babble when u attack em dont do it..

Could be just some random phrases they throw out once you engaged em.

 

 

Fabi

Edited by Scorpius

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Sounds like a good idea. Would there be any triggers else than (some random?) time for this?

 

Maybe we could also get a few other creatures say something when they see someone or fight them or kill them or when idle or something. I believe the unicorn idea may be a good step towards such additional cool features.

 

Im imagining attacking a Cyclops or Ogre "Me crush your skull and drink your blood from it!!oneeleven~" lol ^^

Nice Idea tho, its a lil detail but seems weird all those Monsters who actually could babble when u attack em dont do it..

Could be just some random phrases they throw out once you engaged em.

 

 

Fabi

 

Imagine rat :D "I'll bite off your thumbs!" :P

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Sounds like a good idea. Would there be any triggers else than (some random?) time for this?

 

Maybe we could also get a few other creatures say something when they see someone or fight them or kill them or when idle or something. I believe the unicorn idea may be a good step towards such additional cool features.

 

Im imagining attacking a Cyclops or Ogre "Me crush your skull and drink your blood from it!!oneeleven~" lol ^^

Nice Idea tho, its a lil detail but seems weird all those Monsters who actually could babble when u attack em dont do it..

Could be just some random phrases they throw out once you engaged em.

 

 

Fabi

It would be funny for first 3 times and then get annoying :P At least I wouldn't want to see mobs spamming local everytime I attack them. But maybe they could do it randomly, like 1% chance to say something in local when being attacked. This way it wouldn't get irritating.

 

Edit: But yeah talking unicorn isn't bad idea, imo.

Edited by Miiks

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Sounds like a good idea. Would there be any triggers else than (some random?) time for this?

 

Maybe we could also get a few other creatures say something when they see someone or fight them or kill them or when idle or something. I believe the unicorn idea may be a good step towards such additional cool features.

 

Im imagining attacking a Cyclops or Ogre "Me crush your skull and drink your blood from it!!oneeleven~" lol ^^

Nice Idea tho, its a lil detail but seems weird all those Monsters who actually could babble when u attack em dont do it..

Could be just some random phrases they throw out once you engaged em.

 

 

Fabi

 

Haha nice. This idea reminds me of all the talking NPC's in Fallout 1 and 2. B)

 

EL can never have too much depth I say.

 

Could help newbies find quests when NPC's say stuff in local like "Gee! We need some bricks or this church is never going to be rebuilt!" "We need brickz nao!1!~"

Edited by Winkz

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