Stragothemad Report post Posted August 4, 2010 Hello im wanting to throw an idea at the creators of quest and etc. I'm woundering if we could have a dailey range quest from an npc sending us to kill a certain amount of creature for some range exp. Or how about a dailey hunting board for dailey hunts for range exp but to get the exp you have to use a bow or crossbow. If you would plz give it a try it would be awesome. Your friend and loyal player Strgothemad in game Tesmor. Share this post Link to post Share on other sites
jajohn Report post Posted August 4, 2010 I like the idea,but the grammar... Share this post Link to post Share on other sites
Devnul Report post Posted August 5, 2010 Yes, would be great to have this kind of daily quest. Similar to Haidir I think, but to succeed kills needs to be done with bow/crossbow. I think the NPC from PV (the one on the way to Bethel, near archery shooting range) could give it. Also without interaction with others. Just simple quest to kill 30 Ferans, raccoons or something … Share this post Link to post Share on other sites
Pyewacket Report post Posted August 5, 2010 Tough call on this one, I dont know if the server can recognise whether a player who killed X creature was equipped with Y item at the time of the kill or not, but I am betting it would take a bit of jiggery pokery at the programming side to ensure it can (if it cant already) just in order to give us a pop-up "All the Y creatures are dead". Would require a dev to say if this is possible atm or what. That aside, ranging kills quest would be an awesome idea, I likez it. Share this post Link to post Share on other sites
Khalai Report post Posted August 5, 2010 Tough call on this one, I dont know if the server can recognise whether a player who killed X creature was equipped with Y item at the time of the kill or not, but I am betting it would take a bit of jiggery pokery at the programming side to ensure it can (if it cant already) just in order to give us a pop-up "All the Y creatures are dead". Would require a dev to say if this is possible atm or what. That aside, ranging kills quest would be an awesome idea, I likez it. Since you can complete a A/D daily with ranging, I'd dare to say, that nobody addressed this issue, you mention, yet... Share this post Link to post Share on other sites
korrode Report post Posted August 5, 2010 Tough call on this one, I dont know if the server can recognise whether a player who killed X creature was equipped with Y item at the time of the kill or not, but I am betting it would take a bit of jiggery pokery at the programming side to ensure it can (if it cant already) just in order to give us a pop-up "All the Y creatures are dead". Would require a dev to say if this is possible atm or what. Well the server already differentiates between kills made by melee weapons VS ranged weapons in PvP (i.e. you don't get PKi when it was ranging, but the kill is still registered), so there's a good chance the server is already aware and little coding would be needed for that part of it. Still, it's a presumption... ofc only radu (and maybe learner) could answer for sure. Share this post Link to post Share on other sites
Entropy Report post Posted August 9, 2010 It could be done with some work, but would be hard to justify in RPing terms the need for killing animals with ranged weapons alone. Share this post Link to post Share on other sites
Schmurk Report post Posted August 9, 2010 Just a quick idea about that (don't know if it's possible): you could use Haidir's quests but change the reward according to the weapon used. It would maybe require 2 counters though in order to count the number of mobs killed in melee and those killed with ranging weapons. Share this post Link to post Share on other sites
Spartan_Warrior Report post Posted August 10, 2010 in RP terms: They've become rabid, and are running the townspeople away! You cannot engage them in melee combat or you'll become infected (just RP, idk how you'd implement it), you must shoot them down with bows and arrows! Share this post Link to post Share on other sites
bkc56 Report post Posted August 10, 2010 It could be done with some work, but would be hard to justify in RPing terms the need for killing animals with ranged weapons alone. It makes perfect sense for taking down hawks and falcons. I always laugh when I get the mental image of some guy waving his sword around at a hawk flying a couple hundred (or even 20) feet above him. Yea, I'm sure that'll work... Of course the ranging UI will make hitting a hawk as hard as in real-life. It's also easily justified for any animal that would be hard to get close to or chase down (just like in real-life) like rabbits, deer, boars, etc. Anything that bow hunters typically will go after. Would you honestly walk up to a skunk in real-life and try to hit it with a sword? Talk about getting an anti-social perk! And of course we already know the advantages a ranged weapon has against something to strong/danerous for you to approach and fight. Share this post Link to post Share on other sites