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BlueButterfly

Jezebelle's radu party

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There was a party to tell radu what a wonderfull work he have done with this game! A lot of people complain, and demand demand, not really apreciating all the work that is behind. Well... Today we said that to him, heres the screenie

 

elscreen286.png

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so radu just curiosity but do u make the game all by urself or u have ppl that help u program it etc and do u have a job and do it on free time or u make a living off the game?

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so radu just curiosity but do u make the game all by urself or u have ppl that help u program it etc and do u have a job and do it on free time or u make a living off the game?

 

 

http://www.eternal-lands.com/page/developers.php

 

 

Game Creators

 

Entropy

Game Creator, Project leader, main programmer, programming engineering, game designer etc.

 

Roja

Game Creator, 2D/3D art creator/director, game designer, world designer.

 

 

Moderators

 

Aislinn-Community Manager

Acelon

Aduard

Apparition

Asgnny

Bluap

Burn

Chr0nik

Cordor

DustPuppy

Eadric

Fedora

Ghaele

Ghrae

Learner

LightLan

Macal

Raistlin

Rauch

Robotbob

Samy_Navilian

Theryndan

Thyralax

Usl

Wizzy

WolfWitch

 

 

Past Moderators

 

Aerowind

Aelric

Aki

Alastria

Anastasia

Annatira

Blackcomplex

Brom

Chance

Chang

Cicero

Colossus

Crannog

Creedka

CrusadingKnight

Derin

dns

Duran

Ember

Flinto

Geritt

goatsgomoo

Grum

Jarld

Jezebelle

JJK

Jride

Kirianthis

Leeloo

Life

Lotharion

Lotheniel

Marc

Maxine

McMantis

MilesP

Molime

Moonshadow

Ogerawa

Tumaros

Placid

Platyna

Pyderz

Rakthul

Ravenod

Rebootedrock

Rogue

Sam3773

Sampaio

Sander

Sativa

Sayre

ScubaDee/Yoshi

Sheesh

SirKillaLot

Sistema

Soldus

Slayton

Swiss

Tanyia

the_antiroot

The_Piper

Theladin

TirasHazor

Torg

Tropicano

Vanyel

Vartican

Vormavius

Wytter

 

 

 

Map Makers

 

*Just to note, nearly all maps were done by more than one person as a team effort because they are quite complex and lengthy time-wise. Due to the size of them and amount of work put into them the people listed here either did the entire map themselves or the vast majority of it.

 

Acelon

Map maker: Palon Vertas-cont2map5, Isle of the Forgotten-cont2map20, Hurquin Crypt-cont2map17_crypt, concepts for god temples, Tirnym Past-map4_past, cont2map11_insides, misc insides & map fixes

 

Cales

Map Maker: Glacmor-cont2map23

 

Choris

Map Maker: Bethel-cont2map2

 

Cho-yun

Map Maker: Zirakinbar-cont2map10

 

Daxon

Map Maker: Glydoc's temple insides

 

Earl

Map Maker: Irsis-cont2map7(also created by Tiras Hazor)

 

Eldwen

Map Maker: map2_cave, map15_cave, map11_crypt

 

Eon_Schmidt, (André Schmidt) andre.schmidt5@gmail.com

Map Maker: Emerald Valley Trade Route-cont2map8 set

 

Daniel Hyde

Map Maker: Southern Kilaran-map13, Naralik Catacombs-map8_catacombs, Morcraven Marsh-map7, Morcraven cave-map7_cave, Part of Idaloran city-cont2map1

 

Kedan

Map Maker: Kusamura-cont2map9 set, Glilin's temple insides

 

Life

Map Maker: Tahraji Desert-map15

 

Lotharion

Map Maker: Sedicolis-con2map3, Selain's temple insides, Zarin's temple insides, Maps to/from Irilion & Seridia, Aeth Aelfan maps.

 

Maggi

Map Maker: Portland-map6

 

MikeH

Map Maker: Iscalrith-cont2map24, North Redmoon-cont2map15

 

Moonshadow

Map Maker: Valley of the Dwarves-map5nf, Grubani Penninsula-map9f, Kilaran Fields-map14f, Newbie Island, Naralik-map8, Portland Mines, Votd Goldmine, Mapportalroom, Vermor Castle inside/dungeon, Tarsengaard-map11, Arius(the outside magic school area), Hulda-cont2map19

 

Neo

made map "neo"

 

Petersohn

Map Maker: South Redmoon- cont2map16 set, WSC sewers, Arius maps(except outside magic school area)

 

Quall

Map Maker: Hurquin-cont2_map17

 

Quell

Map Maker: Tarsengaard magic school insides-map11_inmsch, Magic School Gardens & cave

 

Ravenod

Map Maker: Idaloran-cont2map1, Port Anitora, Irinveron-cont2map22, map 21 & insides & caves, Egratia point-cont2map13

 

Shyfx

Map Maker: map12_cave, cont2map11, cont2map11_cave

 

Sistema

Map Maker: Trassian-con2map18 set, Melinis-cont2map4 set, Thelinor-cont2map6 set, Elandria's temple insides, Jayden's temple, Tirnwood Vale Underground, Crystal Caverns insides, WSC Palace insides, misc insides & map fixes

 

TirasHazor

Map Maker: map11_insides, Aluwen's temple insides, Irsis-cont2map7(also created by Earl)

 

Virgol

Map Maker: Ruins of Tirnym-map4

 

Derin

Map Maker Helper: concept art for god temples.

 

Artists

 

Alamha- Erico Caselle (don_jericho@hotmail.com)

3D models: house_dwarf1, house_dwarf2, house_dwarf3, house_dwarf4, house_dwarf5

 

Akido- Amina Tan (akido_tan@hotmail.com)

Partially designed 3d models: house_gnome1, house_gnome2, house_gnome3

 

Hadiak

3D models: citytower3, citywall_stairs, pitchfork, sack, shovel

 

Milkie

3D models: treeleaves18,

2D Textures: plmleaves, trunk

 

Othar

3D models: house19

 

Silverayne

3D models: well2, well3, boat1, oar1, statue5, statue6, chair3

 

ks_copy,www.miseryincorporated.com

2D concept art: Chimeran wolves, statues, misc. buildings & tombstonesm.

2D textures: feran, statue1, statue2, statue3, statue4, statue5, spider textures, doorswindows_minotaur1, stonewallhuge & stonewallhuge2.

3D models: feran, statues: amazon, duel, knight, mknight, monk, paladin, peasant, preacher, priest, queen, spearman, wingman, witch, chimera, dragon, hydra, All 8 spiders & their animations, All 11 minotaur houses.

 

Programmers

 

The programmers listed here did many various things with the client development, too many to list by each of their names.

 

Client & Server Programmers:

 

Cicero

Learner

Grum

Mihaim

Wytter

 

 

Client Only Programmers

 

Alvieboy

Bluap

Bongo

Corun

CrusadingKnight

Fedora

Florian

Iostr

KarenRei

Kibora

Labrat

Lachesis

Leeloo

Malaclypse

Mikeman-Initial Cal3d implementation

0ctane-Mac OSX port

Schmurk

Sadez

Torg

ttlanhil

Umrion

Vegar

Xaphier

Xerafax

Zeplin

 

Plugins

Milkie - 3D Max - .e3d exporter

Sander - Milkshape3D - .e3d exporter

Frak - Blender - .e3d exporter & importer

 

 

Story Writers & Editors

 

Alderan

Annatira

Arnieman/Atahn

Brom

Chariste

Derin

Enly

Eon Schmidt

FoncEmerlin

Jezebelle

Kalhan

Lotharion

Lyanna

MikeH

Monkeyki

Peino

Phildaburn

Pyewacket

Quinticus

Shouja

Terrorgrim

ttlanhil

Tumaros

Master_Templar

 

 

Quest Writers & Editors

 

Acelon - Head Quest developer, NPC Coordinator

Aislinn

Arnieman/Atahn

bkc56

Crannog

Derin

Ferny

Jezebelle

Lyanna

Phenic

Phildaburn

70347

 

 

NPC Writers

 

Acorn

Annatira

Bunnie

Chance

CanCowGirl

Dustpuppy

Elf_ninja

Enly

Ferny

Nova

Phildaburn

Pyewacket

Sin

Snowman99

Terena

Usl

Vidius

Wolf

XenaMT

 

 

And thanks radu for the great game :)

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bugger... wish I was there.

 

To thank me for the wonderful game? :wub:

 

Thanks for the

A amazing

W wonderful

E entertaning

S spectacular

O opulent

M magical

E extrodinary

 

GAME

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bugger... wish I was there.

 

To thank me for the wonderful game? :pickaxe:

Hehe, oh you know why. :)

 

If I were interested in making certain parts of my anatomy a bit browner, I'd have gone outside and had a tan in the sun. :pickaxe:

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I'm always up for giving my thanks to the developers of Eternal Lands :D . And of course to the game creator most of all!

 

Keep up the good work and keep the updates coming! :medieval:

 

//Z

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bugger... wish I was there.

 

To thank me for the wonderful game? :D

Hehe, oh you know why. :)

 

If I were interested in making certain parts of my anatomy a bit browner, I'd have gone outside and had a tan in the sun. :devlish:

 

Could be why you did not get an invite, we know you need lots of vit D :D

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we know you need lots of vit D :D

 

Implement plx.

 

<x amount of sunlight =

 

-Lower Charm

-Lower Buddy List capacity.

-Acne.

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