Kedan Report post Posted May 20, 2004 This is a idea on how the spells could be layed out. maybe this could be put in a table at the top of the spells page on the website or something like that. Heat 1 Burn 2 Fire Ball 3 Ring of Fire 4 Dragon Fire Cold 1 Chill 2 Freeze 3 Whirlwind 4 Ice Blast Healing 1 Heal 2 Remote Heal 3 Restoration(heals by 20) 4 Full life Protection 1 Magic Protection 2 Shield 3 Magic Immunity 4 Magic Wall(+10 defence) Teleport 1 Teleport to range 2 Teleport to portals Room 3 Teleport(click on the map and it teleports you there) 4 Summon Person Cant think of a name gor these spell :? 1 Paralyze(cant move) 2 Confuse(cant cast spells) 3 Bind(cant attack) 4 Stun(cant do any of the above) These spells could last for a random time depending on your magic level Misc This will just have all the rest of the spells in, like cure poison and stuff like that. Share this post Link to post Share on other sites
Arafin Report post Posted May 20, 2004 I think those last four spells should work for 5 seconds regaurdless of the spell, and you wouldnt be able to cast any other spells for 10 seconds after you cast those ones. As for the teleporting person to you, that would never work. And I think you should keep the earth, fire, wind, water, and spirit factors, not making up new names. Fire for first four Water for the next set Sirit for the healing Wind for the Protection Earth for the status effects And for the teleporting, a mixture of all elements. Share this post Link to post Share on other sites
Kedan Report post Posted May 20, 2004 yea but i thought it might be good if we changed the names so it made el sifferent, its one of the good things about the game i think Share this post Link to post Share on other sites