korrode Report post Posted January 13, 2010 Works great, nice work. Share this post Link to post Share on other sites
Sir_Odie Report post Posted February 20, 2010 A small bugfix for the RangingLock: Index: gamewin.c =================================================================== RCS file: /cvsroot/elc/elc/gamewin.c,v retrieving revision 1.323 diff -u -r1.323 gamewin.c --- gamewin.c 24 Jan 2010 21:03:37 -0000 1.323 +++ gamewin.c 5 Feb 2010 17:26:58 -0000 @@ -462,7 +462,7 @@ { elwin_mouse = CURSOR_TRADE; } - else if(alt_on || action_mode==ACTION_ATTACK || ranging_lock) + else if(alt_on || action_mode==ACTION_ATTACK) { elwin_mouse = CURSOR_ATTACK; } @@ -494,7 +494,7 @@ { elwin_mouse = CURSOR_WAND; } - else if(alt_on || action_mode==ACTION_ATTACK || ranging_lock || (actor_under_mouse && !actor_under_mouse->dead)) + else if(alt_on || action_mode==ACTION_ATTACK || (actor_under_mouse && !actor_under_mouse->dead)) { elwin_mouse = CURSOR_ATTACK; } Share this post Link to post Share on other sites
bluap Report post Posted February 23, 2010 A small bugfix for the RangingLock: Thanks Sir_Odie. Updated committed. Share this post Link to post Share on other sites