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Sir_Odie

Ranging Lock

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A small bugfix for the RangingLock:

Index: gamewin.c
===================================================================
RCS file: /cvsroot/elc/elc/gamewin.c,v
retrieving revision 1.323
diff -u -r1.323 gamewin.c
--- gamewin.c	24 Jan 2010 21:03:37 -0000	1.323
+++ gamewin.c	5 Feb 2010 17:26:58 -0000
@@ -462,7 +462,7 @@
		{
			elwin_mouse = CURSOR_TRADE;
		}
-		else if(alt_on || action_mode==ACTION_ATTACK || ranging_lock)
+		else if(alt_on || action_mode==ACTION_ATTACK)
		{
			elwin_mouse = CURSOR_ATTACK;
		}
@@ -494,7 +494,7 @@
		{
			elwin_mouse = CURSOR_WAND;
		}
-		else if(alt_on || action_mode==ACTION_ATTACK || ranging_lock || (actor_under_mouse && !actor_under_mouse->dead))
+		else if(alt_on || action_mode==ACTION_ATTACK || (actor_under_mouse && !actor_under_mouse->dead))
		{
			elwin_mouse = CURSOR_ATTACK;
		}

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