humanalien Report post Posted March 13, 2009 (edited) i had an idea about a potion filled with blackpowder en a rope that needs to be ignited and deals about 50 damage with crit dam of 150. reason of crit 150 dam: glas shards flow everywhere and can easily go through holes of the armor (head mostly). for ings i would suggest => 5 blackpowder, 1 rope and a vial. a fire ess would be required for igniton. disadvantage: its deals collecteral damage so its best to throw it from far on someone or you would be hit to or your allies. it would work like ranging then and 1 minute cooldown before another one can be lauched=> to simulate the burning of the rope. hope you like it Edited March 13, 2009 by humanalien Share this post Link to post Share on other sites
SenZon Report post Posted March 14, 2009 like a moe toy (ithink thts what they are called) Share this post Link to post Share on other sites
Norm Report post Posted March 14, 2009 Or Molotov Cocktail. Share this post Link to post Share on other sites
robotbob Report post Posted March 15, 2009 From Radu's blog: Roadmap for the next update We are planning to have the next client in November, but this is, by no means, any promise. It's just what I would like. If all goes well, we'll have the following things: 1. Working landmines/proximity mines. 2. Missiles (mainly arrows, but hopefully also stuff like 'medieval hand grenades' and smokebombs). 3. 3D terrain. 4. New special effects. 5. Speed improvements. 6. Normal maps. So I'm guessing all new missiles are todos, awaiting time to implement them. Share this post Link to post Share on other sites