Ozmondius Report post Posted December 10, 2008 (edited) I think the cost to fully level the mule in the first place will keep over 90% from even attempting it. Edited December 10, 2008 by Ozmondius Share this post Link to post Share on other sites
Entropy Report post Posted December 10, 2008 I don't really give a fuck about that. Share this post Link to post Share on other sites
humanalien Report post Posted December 10, 2008 will there be more mule lv's in the future? or does it stay at 12 lv's max Share this post Link to post Share on other sites
Ozmondius Report post Posted December 10, 2008 (edited) you will make money of it2,5gc for tit ore => 2k ores 5k each trip and a trip cost 500 so so make profit 4.5kgc each trip if you sell them at the blacksmith Now do the same exact calculation without the use of the mule--which is more profitable? How much time was saved using the mule? I don't really give a fuck about that. End of discussion, then. Sorry to bring it up. Anyone who is thinking about starting to level a mule, feel free to pm me, before you start the process, about the cost vs. benefits of the endeavor. Edited December 10, 2008 by Ozmondius Share this post Link to post Share on other sites