bluap Report post Posted December 22, 2009 As requested by Roja here is a patch for a smaller emote window.*removed the Do button, use double click to launch an emote *emote win icon moved OK, committed to CVS. Share this post Link to post Share on other sites
Fedora Report post Posted February 9, 2010 Ent is working on the server support for emotes (\o/) so I'm committing some changes (all #ifdef'd...I hope) to the emotes code. Basically the protocol defined before is going to change a bit. When we will have the final version I'll post the details for future reference. Now the client supports a limited number of actions and poses (155 in total, 40 poses and the rest actions). Poses are now sent in the "frame" field of the ADD_ACTOR server message. Also poses are sent as actor commands, in which case they are saved in the actor struct and the next command is processed without delay. ADD_ACTOR_ANIMATION is not used at the moment. ******************* I also commited some changes to the turn_left / turn_right commands. With EMOTES on, new turning animations are played. Animation file are somewhere in the cvs tree while player_frames.xml needs two new lines: <CAL_turn_left>./animations/player_turnleft.caf 1</CAL_turn_left> <CAL_turn_right>./animations/player_turnright.caf 1</CAL_turn_right> Share this post Link to post Share on other sites
vinoveritas Report post Posted February 23, 2010 I saw that emotions work now. At least the action emotions. I wanted to say good work to you and to radu I love it. One thing, I do not see any result in the sit walk stand and run poses, I guess they are not implemented yet, but wanted to let you know in case there is something wrong with either my settings, or with the implemation either client or server side Share this post Link to post Share on other sites
Roja Report post Posted March 4, 2010 Can the text color in the Emotes window be changed a bit? I just would like the default text color to be white, and highlighted text to be blue, the kind of blue that's on the History/Channels tabs. Share this post Link to post Share on other sites
Fedora Report post Posted March 5, 2010 Colors changed, pls check if they are right Share this post Link to post Share on other sites
Roja Report post Posted March 5, 2010 yes looks great now, thank you Share this post Link to post Share on other sites
nathanstenzel Report post Posted March 11, 2010 The arm position for waving your hands is not as high while sitting as it is while standing. Your arm ends up pretty much pointing straight ahead. I only tried it with both hands full. I don't know if it is any different with your hands empty. This was as of last night. I downloaded the previous data set (the one that was to be used for testing prior to today) and I was using the cvs version of EL which I compiled on my laptop on Linux last night. Share this post Link to post Share on other sites
Roja Report post Posted March 11, 2010 Well as long as you downloaded the latest testing data that shouldnt' happen. It looks correct for me anyway. Share this post Link to post Share on other sites
Roja Report post Posted March 12, 2010 Fedora, looks like the bug is still there with the newest cvs client. I removed the running tags from all of them, so no emotes should play while running, but they still do. Also I added <standing held="false"> </standing> To the jump emotes and it still jumps while on the horse. Share this post Link to post Share on other sites
Fedora Report post Posted March 12, 2010 mmm...it works here. Try another cvs up, maybe we got out of synch with commits Share this post Link to post Share on other sites
nathanstenzel Report post Posted June 20, 2011 I don't see any new emotes in the last client. Will we see any in the next one? Share this post Link to post Share on other sites