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agis29

Nvidia supports Open GL 3

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OpenGL 3.0 beta driver release notes

 

This driver is aimed at developers to start coding to the new OpenGL 3.0 and GLSL 1.30 features. These features are not enabled by default. They can be enabled using the nvemulate utility, as described here: http://developer.nvidia.com/object/nvemulate.html

 

You need one of the following graphics cards to enable the OpenGL 3.0 and GLSL 1.30 functionality.

 

Desktop: GeForce 8000 series or higher; GeForce GTX 260, 280; Quadro FX 370, 570, 1700, 3700, 4600, 4700x2, 5600

Notebook: GeForce 8000 series or higher; Quadro FX 360M, 370M, 570M, 770M, 1600M, 1700M, 2700M, 3600M, 3700M

 

This driver implements all of GLSL 1.30 and all of OpenGL 3.0, except for the following functionality:

 

* One-channel (RED) and two-channel (RG) textures

* Mixed size FBO attachments (mixed-format attachments are supported)

* The Clearbuffer API

* Windowless rendering support (We suggest you use GPU affinity instead)

* Forward-compatible context

* Debug Context

 

This driver exposes the following new extensions:

 

OpenGL 2.1 extensions:

ARB_vertex_array_object

ARB_framebuffer_object

ARB_half_float_vertex

OpenGL 3.0 extensions:

WGL_create_context

ARB_draw_instanced

ARB_geometry_shader4

ARB_texture_buffer_object

WGL_create_context

 

The OpenGL 3.0 and GLSL 1.30 specifications can be downloaded here: http://www.opengl.org/registry/

 

http://developer.nvidia.com/object/opengl_3_driver.html

http://www.techspot.com/news/31253-Nvidia-...-OpenGL-30.html

 

EG: I installed the drivers (Windows XP 64 bit-Ge force 8600 GT) and when i tried to play EL windows crashed. (BSOD)

Edited by agis29

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EG: I installed the drivers (Windows XP 64 bit-Ge force 8600 GT) and when i tried to play EL windows crashed. (BSOD)
OpenGL 3.0 beta driver release notes

So... roll-back to a stable driver?

 

Since EL doesn't utilise any OpenGL 3.0 functions, that driver would not improve your gaming experience anyway.

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