rebootedrock Report post Posted April 25, 2004 NEGATIVE********* Possessed: lose 1 health every minute (DOES not work in hell or IP) Outlaw:all creatures and animals attack you Haunted: lose 2 ethereal pts a minute, after drained- drains health 1 every 4 minutes. Lazy: -3% all exp, (can drain more food ?) POSITIVE********* Ancestrial Blood: ***Bonus depens on race*** HUMAN:+3% to all skills exp ELF:+6% to magic and summoning exp DWARF:+6 to manu and crafting exp Vengance: 25% chance to come back from the dead (same spot, full health) Death Blow: 15% chance to kill target instantly. (if fails you lose 15% of your life. Once a battle.) ~~~~~~~~~~ also: I think monster mag. should cost more, being such a useful perk. thats all for now! Share this post Link to post Share on other sites
jda200 Report post Posted April 25, 2004 i think the dwarfs should also get added amount of points to strength dwarfs are suppose to be strong Share this post Link to post Share on other sites
Aepox Report post Posted April 25, 2004 I like the outlaw one The others aren't too bad either! Share this post Link to post Share on other sites
Roja Report post Posted April 25, 2004 ouu...i think if you get a bad rep for stealing bags and pking too much you should automatically get the outlaw perk Share this post Link to post Share on other sites
Aepox Report post Posted April 25, 2004 ouu...i think if you get a bad rep for stealing bags and pking too much you should automatically get the outlaw perk THAT sounds great! Share this post Link to post Share on other sites
Aerowind Report post Posted April 25, 2004 I like the Outlaw one hmmmm well thats funny its like Slayton's cartoon *Aepox walks up to a bunny with the outlaw Perk on* Hey What's your name little Fella (dajavu all over again LMAO!!!) well the ideas are kindo funny Share this post Link to post Share on other sites
rebootedrock Report post Posted April 26, 2004 well technically, dwarves are supposed to be stronger,. But i think thats only to make up for thier size.. and i fig manu and crafting would be more useful . here are some more, Tycoon: gain 2 gold every minute (consumes food, and if food lv=0 or no space nothing happens) ~four eyes: 15% chance to miss in combat (glasses, for those who were home schooled ) Dark aura: sometimes monsters and animals will run from you (15% chance) ~slow-witted: +25% spell damage (as in that you understand little ) ~=negative thanks for the reply's! Share this post Link to post Share on other sites
ShadowKnight Report post Posted April 26, 2004 http://eternal-lands.com/phpBB2/viewtopic.php?t=4115 Share this post Link to post Share on other sites
Entropy Report post Posted April 27, 2004 Yeahm they are all good ideas, but they will be implemented in the p2p. There are enough perks for the free version. Share this post Link to post Share on other sites
sam3773 Report post Posted April 27, 2004 Kool ideas! One tiny little problem with outlaw, higher level players would just be getting it to AFK train, but i love the rest Share this post Link to post Share on other sites
Nidan Report post Posted April 27, 2004 yes, to me me it would seem a positive perk if all creatures attacked me. I wouldnt have to hunt bears, they would hunt me. And all the little creatures like rabbits, would just come to bring me their furs. 8) Share this post Link to post Share on other sites
Kedan Report post Posted April 27, 2004 how about if you make if so other players can attack you when your outlaw, that way you can never go afk :twisted::twisted: Share this post Link to post Share on other sites
sam3773 Report post Posted April 27, 2004 Now thats good, it gets ya 20 perk points but every map becomes a PK map Share this post Link to post Share on other sites
Nidan Report post Posted April 27, 2004 how about if you make if so other players can attack you when your outlaw, that way you can never go afk :twisted::twisted: lol in fact you couldnt even take your equipment of ever, and have to have body rest pots with you all the time. But what happens if someone casted harm on you? You cannot attack him back, lol. That perk is worth at least 20 pickpoints 8) Share this post Link to post Share on other sites
Kedan Report post Posted April 27, 2004 i could see it now, everyone casting harm on outlaw people :twisted::twisted::twisted::twisted::twisted: i think you shouldnt be able to cast spells or that would be to easy to kill them LOL Share this post Link to post Share on other sites
ShadowKnight Report post Posted April 27, 2004 As for the "animals attack you" perk, i already had it in the previous thread, but i was too lazy to put it in another thread. However, i foresaw its abuse, and said they only attack if you are weaker than them. But it seems no one actually checked the link. But i do like the idea of making it so you can be PK'd anywhere. I say make that what outlaw does, and have the attacking animal one separate.http://eternal-lands.com/phpBB2/viewtopic.php?t=4115 Share this post Link to post Share on other sites