patraig Report post Posted July 3, 2008 The first one I call the Storage Two-Step -- if you try to click on a spot that has something on it that's not visible from your location, your character walks as close as it can to it, then paces back and forth until either the space is cleared or you click somewhere else. I imagine it's something to do with pathfinding in the client. It happens quite often at the VOTD storage, which is why I named it as I did. The second: if your character eats the last of a type of food, then harvests more, the cooldown meter doesn't reappear until you try eating another. (There's also a sound bug related to this, but that's being addressed elsewhere.) Share this post Link to post Share on other sites
bluap Report post Posted July 3, 2008 (edited) Thanks patraig. The first issue has been know for a while but it looks like labrat is going to fix it. I'll have a look at the second point when I have time but if anyone else would like to jump in feel free Edited July 3, 2008 by bluap Share this post Link to post Share on other sites